Interactive Whiteboards Market Outlook & Key Findings

  • The global market is estimated to record a market value worth more than US$ 400 Mn by the end of 2020 with increasing significance of e-learning and virtual learning environments
  • Procurement of interactive whiteboards for educational use is the primary contributor to the growth of the global interactive whiteboards market
  • Assembled interactive whiteboards with integrated software and collaborative tools for operational applications to drive adoption
  • COVID-19 pandemic to boost adoption of interactive whiteboards nationwide lockdowns and social distancing measures disrupts schools and colleges

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Interactive Whiteboards See Rapid Downloads with Overnight Shift to Virtual Learning Environments

The education industry is the primary contributor to the growth of the global interactive whiteboards market. High demand for smart learning and smart classrooms is being observed on a global level as students, educational institutes, and teachers grapple to adapt to the ongoing COVID-19 pandemic.

Interactive whiteboards have the ability to mimic connected computers and laptops on large interactive screens, which enables students and teachers to access a large pool of data and information available on the Internet.

This attribute has made it an ideal e–learning and virtual learning tool, boosting is quick uptake in areas of remote learnings. End-users operating in educational institutes and organizations are making huge investments to procure interactive whiteboards in bulk, making them an integral part of institutional infrastructure.

Interactive Whiteboards Market

Such installations are expected to enhance the attractiveness of institutes, mobilize learning, expand its reach, and in effect boost the market.

Demand for smart education in light of mounting student debt and issues arising out of it is projected to put this tool in the limelight. The pandemic has offered the market a perfect timing to prove its potential in tuition continuity at affordable costs.

High Selling Prices in Developing Economies of Europe and the Middle East and Africa (MEA)

The Average Selling Prices (ASPs) of interactive whiteboards products in the MEA region are observed to be the highest among all the regional markets. The interactive whiteboards market in Southeast Asia and Pacific region reported the lowest selling prices.

The weighted ASP for electromagnetic interactive whiteboards in MEA is around 1.4 times higher than for the same product in Southeast Asia and Pacific.

Meanwhile, the weighted ASP of infrared interactive whiteboards in Europe and MEA markets are 1.1 times the ASP in Southeast Asia and Pacific.

Market participants are catering to the high demand for interactive whiteboards and touch boards from the developing nations of Latin America and Europe, owing to the accelerated growth in the regional education sectors. Vendors are trying to harness this demand to enhance their revenue generation by strategically increasing selling prices.

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Promoting Smart Learning Practices by National Governments Educates Masses

Government across the globe are motivating educational institutions to introduce smart classroom programs in order to improve learning outcomes and train their students with advanced technical skills. Flexibility of time and space in virtual classrooms has attracted a large number of institutes to this new age of learning.

Vendors and governments are incorporating collaborative efforts in their unique way to achieve this common goal. For instance, the Turkish government is embarking on a high investment education technology project under the banner of “FAITH”. This project is aimed at providing smart tablets and computer access to every student in grade 5 to grade 12 and equip every classroom with interactive whiteboards.

Easy operation to a stylus and touch has made these whiteboards ideal for corporate spaces as well. A mass shift to remote working that has pushed corporates to go virtual with conferences has also fueled the uptake of interactive whiteboards in recent times.

With features such as saving and printing, an interactive whiteboard cleverly replaces physical documentation or taking notes. Such attributes have ensured seamless integration of interactive whiteboards across many verticals that demand training.

COVID-19 Impacts Interactive Whiteboard Market Positively

Governments across the globe trying to ensure spread of COVID-19 legislated stringent nationwide lockdowns.  Authorities are requesting citizens to incorporate social distancing measures, which caused a mayhem in the education industry, resulting in deferred admission, delayed exams, and no clarity about the next academic year.

With strict lockdowns in effect, citizens of these countries are staying indoors and avoiding high pubic throughput venues. Students and corporate employees are required to work from home and attend lectures and meeting online.

In such times, provision of video communication Platform-as-a-Service (PaaS) is enabling teachers, students and corporate employees to operate from home. Stalwarts such as Harvard and Yale to small NGOs running schools for free, each one is transitioning to a virtual classroom.

Thus, in the coming months as the world tries to cope with COVID-19, a large student community is expected take online classes, probably setting a precedent for new system of education.

Interactive whiteboards will be used in combination with other collaborative services. In the coming days, analysts anticipate that this transition will result in a debate about whether tuition fee structure of brick and mortar institutes is justified if education can occur over distances through smart devices. The real impact of COVID-19 on interactive whiteboards market will unfold in the near future as response to the pandemic changes with every new case.

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Emerging Technologies are Replacing Projector-based Interactive Whiteboards

Introduction of interactive displays and interactive portable projectors with more advanced features, including high resolution, better touch, and improved durability, than interactive whiteboards are challenging market growth.

These alternative technologies are marketed at almost the same price range and their dominance of is driven by the fact that end users prefer better touch and high resolution for quick responses.

Some of the key manufacturers and providers of these advanced interactive solutions include Mimio (MimioTeach Interactive System), Epson America Inc. (Epson BrightLink), BenQ (BenQ PointWrite interactive projectors), and Smart Technologies (Interactive Flat Panel displays).

Lack of Supporting Equipment and Infrastructure Restricting Market Growth

In countries of Africa and the Middle East, access to computers, tablets, and smartphones is still at a very nascent stage. Thus, lack of supporting equipment make it difficult for students to be acquainted with classrooms, let alone virtual ones. This has been significant area of challenge for the market.

The minimal exposure to education still remains through conventional classrooms that run operate on pen and paper for teaching and learning. In recent times, slight penetration of technology and educational aids have brought in computer and projector units, which remains a long way from interactive whiteboard system.

Thus, developing and underdeveloped economies, poor education standards, gender discrimination towards educating girl child, and war-stricken zones all pose a tough challenge to usage of interactive whiteboards.

Competitors Focus on Innovation Strategies to Stay Ahead

Well-established vendors operating in the global interactive whiteboards market are focusing on offering innovative software and collaborative tools for end users looking to upgrade their existing interactive whiteboard systems.

For instance, SMART Technologies Inc. launched SMART Notebook Maestro software, as a part of the SMART Notebook Software platform enables teachers to remotely control the content that their students can view.

This software can be run over any interactive screen with the help of an iPad device that is connected to the company’s interactive whiteboard system.

Other key players are launching interactive whiteboards systems have already integrated innovative connectivity features. For instance, Promethean World plc. launched upgraded new ActivBoard Touch interactive whiteboards that support up to six simultaneous touches.

This product was built with an intention to support group interactivity among students, which enables them to interact with each other on the basis of the content displayed on board and also share ideas and work on a project together.

Following are the key players operating in the global interactive whiteboards market –

  • Xiamen Interactive Technology Co., Ltd
  • SMART Technologies ULC
  • PROMETHEAN LIMITED
  • Boxlight
  • Genee World Ltd
  • I3 SOLUTIONS
  • Ricoh
  • Starboard Solution
  • TRIUMPH BOARD a.s.
  • Sharp Corporation
  • Hitachi Interactive Solutions
  • ELMO Company Limited
  • BenQ
  • Seiko Epson Corporation
  • InFocus Corporation

Others Join Bandwagon as Interactive Whiteboards Add Value to Virtual Meetings

Though end-users operating in the education industry are the primary contributors to the growth of the global market, they are not the only ones procuring the interactive whiteboard solutions.

Other industries contributing to market growth include the corporate sector, healthcare, and military and defense, where they are used for training programs, seminars, and presentations.

In the corporate sector, interactive whiteboards are being used to conduct orientations, presentations, and boardroom meetings. Interactive whiteboard solutions have proven to enhance training practices and improve the overall learning experience of users.

In other supplication segments, the corporate sector is the most dominant segment, which is expected to account for more than 90% share of the whole “other application” segment, followed by the healthcare, military and defense industry with contribution worth around 2%–3%.

As more and more operations go remote, the demand for interactive whiteboards will soar. Its ability to add value to virtual meetings will solve the challenges of remote interactions, where explaining concepts remains a perpetual challenge.

Key Segments Covered

Solution

  • Hardware
  • Software
  • Collaborative Tools

Type

  • Resistive
  • Capacitive
  • Electromagnetic
  • Laser Scan
  • Ultrasound
  • Infrared

Size

  • Below 50 in
  • 50 in – 79 in
  • 79 in – 89 in
  • 89 in – 99 in
  • Above 99 in

Application

  • Corporate
  • Educational
  • Others

Operating System

  • Windows
  • macOS
  • Others

Region

  • North America
  • Latin America
  • Europe
  • East Asia
  • Southeast Asia and Pacific
  • Middle East and Africa

Frequently Asked Questions

What is the Growth Outlook for Interactive Whiteboard Market?

The interactive whiteboard market is likely to secure a CAGR of 7.5% through 2032.

By 2032, how much can the Interactive Whiteboard Market Grow?

The interactive whiteboard market size is estimated to cross US$ 4.10 Bn by 2032.

What is the Current Valuation of the Interactive Whiteboard Market?

The interactive whiteboard market is likely to record a value of US$ 1.99 Bn in 2022.

Which Region is likely to Lead the Interactive Whiteboard Market?

Asia Pacific is likely to lead the interactive whiteboard market.

Table of Content

1. Executive Summary

    1.1. Global Market Outlook

    1.2. Demand Side Trends

    1.3. Supply Side Trends

    1.4. Technology Roadmap

    1.5. Analysis and Recommendations

2. Market Overview

    2.1. Market Coverage / Taxonomy

    2.2. Market Definition / Scope / Limitations

3. Key Market Trends

    3.1. Key Trends Impacting the Market

    3.2. Product Innovation / Development Trends

4. COVID-19 Impact Analysis

    4.1. Impact of COVID-19 by End-user

        4.1.1. Education

        4.1.2. Corporate

        4.1.3. Military and Defence

    4.2. Impact of COVID-19 on Education ICT Procurement

    4.3. Recovery Scenario

        4.3.1. Short Term

        4.3.2. Long Term

5. Global Interactive Whiteboard Market Demand (in Volume in Units) Analysis 2015-2019 and Forecast, 2020-2030

    5.1. Historical Market Volume (in Units) Analysis, 2015-2019

    5.2. Current and Future Market Volume (in Units) Projections, 2020-2030

        5.2.1. Y-o-Y Growth Trend Analysis

        5.2.2. Market Volume Share Analysis

6. Global Interactive Whiteboard Market Demand (in Value or Size in US$ Mn) Analysis 2015-2019 and Forecast, 2020-2030

    6.1. Historical Market Value (in US$ Mn) Analysis, 2015-2019

    6.2. Current and Future Market Value (in US$ Mn) Projections, 2020-2030

        6.2.1. Y-o-Y Growth Trend Analysis

        6.2.2. Absolute $ Opportunity Analysis

    6.3. Pricing Analysis

7. Market Background

    7.1. Macro-Economic Factors

    7.2. Forecast Factors - Relevance & Impact

    7.3. Value Chain

    7.4. Market Dynamics

        7.4.1. Drivers

        7.4.2. Restraints

        7.4.3. Opportunity Analysis

8. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Solution

    8.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Solution, 2015-2019

    8.2. Current and Future Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Solution, 2020-2030

        8.2.1. Hardware

        8.2.2. Software

        8.2.3. Collaborative Tools

    8.3. Market Attractiveness Analysis By Solution

9. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Type

    9.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Type, 2015-2019

    9.2. Current and Future Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Type, 2020-2030

        9.2.1. Resistive

        9.2.2. Capacitive

        9.2.3. Electromagnetic

        9.2.4. Laser Scan

        9.2.5. Ultrasound

        9.2.6. Infrared

    9.3. Market Attractiveness Analysis By Type

10. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Size

    10.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Size, 2015-2019

    10.2. Current and Future Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Size, 2020-2030

        10.2.1. Below 50 in

        10.2.2. 50 in – 79 in

        10.2.3. 79 in – 89 in

        10.2.4. 89 in – 99 in

        10.2.5. Above 99 in

    10.3. Market Attractiveness Analysis By Size

11. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Application

    11.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Application, 2015-2019

    11.2. Current and Future Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Application, 2020-2030

        11.2.1. Corporate

        11.2.2. Educational

        11.2.3. Others

    11.3. Market Attractiveness Analysis By Application

12. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Operating System

    12.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Operating System, 2015-2019

    12.2. Current and Future Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Operating System, 2020-2030

        12.2.1. Windows

        12.2.2. macOS

        12.2.3. Others

    12.3. Market Attractiveness Analysis By Operating System

13. Global Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030, by Region

    13.1. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Analysis By Region, 2015-2019

    13.2. Current Market Size (US$ Mn) and Market Volume (Mn Units) Analysis and Forecast By Region, 2020-2030

        13.2.1. North America

        13.2.2. Latin America

        13.2.3. Europe

        13.2.4. Southeast Asia and Pacific

        13.2.5. East Asia

        13.2.6. Middle East and Africa

    13.3. Market Attractiveness Analysis By Region

14. North America Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    14.1. Introduction

    14.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    14.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        14.3.1.  By Country

            14.3.1.1. U.S.

            14.3.1.2. Canada

        14.3.2. By Solution

        14.3.3. By Type

        14.3.4. By Size

        14.3.5. By Application

        14.3.6. By Operating System

    14.4. Market Attractiveness Analysis

        14.4.1. By Country

        14.4.2. By Solution

        14.4.3. By Type

        14.4.4. By Size

        14.4.5. By Application

        14.4.6. By Operating System

15. Latin America Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    15.1. Introduction

    15.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    15.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        15.3.1.  By Country

            15.3.1.1. Brazil

            15.3.1.2. Mexico

            15.3.1.3. Rest of Latin America

        15.3.2. By Solution

        15.3.3. By Type

        15.3.4. By Size

        15.3.5. By Application

        15.3.6. By Operating System

    15.4. Market Attractiveness Analysis

        15.4.1. By Country

        15.4.2. By Solution

        15.4.3. By Type

        15.4.4. By Size

        15.4.5. By Application

        15.4.6. By Operating System

16. Europe Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    16.1. Introduction

    16.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    16.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        16.3.1.  By Country

            16.3.1.1. Germany

            16.3.1.2. Italy

            16.3.1.3. France

            16.3.1.4. U.K.

            16.3.1.5. Spain

            16.3.1.6. BENELUX

            16.3.1.7. Russia

            16.3.1.8. Rest of Europe

        16.3.2. By Solution

        16.3.3. By Type

        16.3.4. By Size

        16.3.5. By Application

        16.3.6. By Operating System

    16.4. Market Attractiveness Analysis

        16.4.1. By Country

        16.4.2. By Solution

        16.4.3. By Type

        16.4.4. By Size

        16.4.5. By Application

        16.4.6. By Operating System

17. Southeast Asia and Pacific Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    17.1. Introduction

    17.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    17.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        17.3.1.  By Country

            17.3.1.1. India

            17.3.1.2. ASEAN

            17.3.1.3. Oceania

            17.3.1.4. Rest of APAC excluding Japan

        17.3.2. By Solution

        17.3.3. By Type

        17.3.4. By Size

        17.3.5. By Application

        17.3.6. By Operating System

    17.4. Market Attractiveness Analysis

        17.4.1. By Country

        17.4.2. By Solution

        17.4.3. By Type

        17.4.4. By Size

        17.4.5. By Application

        17.4.6. By Operating System

18. East Asia Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    18.1. Introduction

    18.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    18.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        18.3.1. By Country

            18.3.1.1. China

            18.3.1.2. Japan

            18.3.1.3. South Korea

        18.3.2. By Solution

        18.3.3. By Type

        18.3.4. By Size

        18.3.5. By Application

        18.3.6. By Operating System

    18.4. Market Attractiveness Analysis

        18.4.1. By Country

        18.4.2. By Solution

        18.4.3. By Type

        18.4.4. By Size

        18.4.5. By Application

        18.4.6. By Operating System

19. Middle East and Africa Interactive Whiteboard Market Analysis 2015-2019 and Forecast 2020-2030

    19.1. Introduction

    19.2. Historical Market Size (US$ Mn) and Market Volume (Mn Units) Trend Analysis By Market Taxonomy, 2015-2019

    19.3. Market Size (US$ Mn) and Market Volume (Mn Units) Forecast By Market Taxonomy, 2020-2030

        19.3.1.  By Country

            19.3.1.1. GCC Countries

            19.3.1.2. Turkey

            19.3.1.3. Israel

            19.3.1.4. Northern Africa

            19.3.1.5. South Africa

            19.3.1.6. Rest of Middle East and Africa

        19.3.2. By Solution

        19.3.3. By Type

        19.3.4. By Size

        19.3.5. By Application

        19.3.6. By Operating System

    19.4. Market Attractiveness Analysis

        19.4.1. By Country

        19.4.2. By Solution

        19.4.3. By Type

        19.4.4. By Size

        19.4.5. By Application

        19.4.6. By Operating System

20. Key and Emerging Countries Analysis- Interactive Whiteboards Market

    20.1. U.S. Interactive Whiteboards Market Analysis

        20.1.1. By Solution

        20.1.2. By Type

        20.1.3. By Size

        20.1.4. By Application

        20.1.5. By Operating System

    20.2. Canada Interactive Whiteboards Market Analysis

        20.2.1. By Solution

        20.2.2. By Type

        20.2.3. By Size

        20.2.4. By Application

        20.2.5. By Operating System

    20.3. Mexico Interactive Whiteboards Market Analysis

        20.3.1. By Solution

        20.3.2. By Type

        20.3.3. By Size

        20.3.4. By Application

        20.3.5. By Operating System

    20.4. Brazil Interactive Whiteboards Market Analysis

        20.4.1. By Solution

        20.4.2. By Type

        20.4.3. By Size

        20.4.4. By Application

        20.4.5. By Operating System

    20.5. Germany Interactive Whiteboards Market Analysis

        20.5.1. By Solution

        20.5.2. By Type

        20.5.3. By Size

        20.5.4. By Application

        20.5.5. By Operating System

    20.6. Italy Interactive Whiteboards Market Analysis

        20.6.1. By Solution

        20.6.2. By Type

        20.6.3. By Size

        20.6.4. By Application

        20.6.5. By Operating System

    20.7. France Interactive Whiteboards Market Analysis

        20.7.1. By Solution

        20.7.2. By Type

        20.7.3. By Size

        20.7.4. By Application

        20.7.5. By Operating System

    20.8. U.K. Interactive Whiteboards Market Analysis

        20.8.1. By Solution

        20.8.2. By Type

        20.8.3. By Size

        20.8.4. By Application

        20.8.5. By Operating System

    20.9. Spain Interactive Whiteboards Market Analysis

        20.9.1. By Solution

        20.9.2. By Type

        20.9.3. By Size

        20.9.4. By Application

        20.9.5. By Operating System

    20.10. BENELUX Interactive Whiteboards Market Analysis

        20.10.1. By Solution

        20.10.2. By Type

        20.10.3. By Size

        20.10.4. By Application

        20.10.5. By Operating System

    20.11. Russia Interactive Whiteboards Market Analysis

        20.11.1. By Solution

        20.11.2. By Type

        20.11.3. By Size

        20.11.4. By Application

        20.11.5. By Operating System

    20.12. China Interactive Whiteboards Market Analysis

        20.12.1. By Solution

        20.12.2. By Type

        20.12.3. By Size

        20.12.4. By Application

        20.12.5. By Operating System

    20.13. Japan Interactive Whiteboards Market Analysis

        20.13.1. By Solution

        20.13.2. By Type

        20.13.3. By Size

        20.13.4. By Application

        20.13.5. By Operating System

    20.14. South Korea Interactive Whiteboards Market Analysis

        20.14.1. By Solution

        20.14.2. By Type

        20.14.3. By Size

        20.14.4. By Application

        20.14.5. By Operating System

    20.15. India Interactive Whiteboards Market Analysis

        20.15.1. By Solution

        20.15.2. By Type

        20.15.3. By Size

        20.15.4. By Application

        20.15.5. By Operating System

    20.16. ASEAN Interactive Whiteboards Market Analysis

        20.16.1. By Solution

        20.16.2. By Type

        20.16.3. By Size

        20.16.4. By Application

        20.16.5. By Operating System

    20.17. Australia and New Zealand Interactive Whiteboards Market Analysis

        20.17.1. By Solution

        20.17.2. By Type

        20.17.3. By Size

        20.17.4. By Application

        20.17.5. By Operating System

    20.18. GCC Countries Interactive Whiteboards Market Analysis

        20.18.1. By Solution

        20.18.2. By Type

        20.18.3. By Size

        20.18.4. By Application

        20.18.5. By Operating System

    20.19. Turkey Interactive Whiteboards Market Analysis

        20.19.1. By Solution

        20.19.2. By Type

        20.19.3. By Size

        20.19.4. By Application

        20.19.5. By Operating System

    20.20. South Africa Interactive Whiteboards Market Analysis

        20.20.1. By Solution

        20.20.2. By Type

        20.20.3. By Size

        20.20.4. By Application

        20.20.5. By Operating System

21. Market Structure Analysis

    21.1. Market Analysis by Position of Companies

    21.2. Market Concentration

    21.3. Market Share Analysis of Top Players

22. Competition Analysis

    22.1. Competition Dashboard

    22.2. Competition Deep Dive

        22.2.1. Xiamen Interactive Technology Co., Ltd

            22.2.1.1. Overview

            22.2.1.2. Product Portfolio

            22.2.1.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.1.4. Sales Footprint

            22.2.1.5. Strategy Overview

                22.2.1.5.1. Marketing Strategy

                22.2.1.5.2. Product Strategy

                22.2.1.5.3. Channel Strategy

        22.2.2. SMART Technologies ULC

            22.2.2.1. Overview

            22.2.2.2. Product Portfolio

            22.2.2.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.2.4. Sales Footprint

            22.2.2.5. Strategy Overview

                22.2.2.5.1. Marketing Strategy

                22.2.2.5.2. Product Strategy

                22.2.2.5.3. Channel Strategy

        22.2.3. PROMETHEAN LIMITED

            22.2.3.1. Overview

            22.2.3.2. Product Portfolio

            22.2.3.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.3.4. Sales Footprint

            22.2.3.5. Strategy Overview

                22.2.3.5.1. Marketing Strategy

                22.2.3.5.2. Product Strategy

                22.2.3.5.3. Channel Strategy

        22.2.4. Boxlight

            22.2.4.1. Overview

            22.2.4.2. Product Portfolio

            22.2.4.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.4.4. Sales Footprint

            22.2.4.5. Strategy Overview

                22.2.4.5.1. Marketing Strategy

                22.2.4.5.2. Product Strategy

                22.2.4.5.3. Channel Strategy

        22.2.5. Genee World Ltd

            22.2.5.1. Overview

            22.2.5.2. Product Portfolio

            22.2.5.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.5.4. Sales Footprint

            22.2.5.5. Strategy Overview

                22.2.5.5.1. Marketing Strategy

                22.2.5.5.2. Product Strategy

                22.2.5.5.3. Channel Strategy

        22.2.6. I3 SOLUTIONS

            22.2.6.1. Overview

            22.2.6.2. Product Portfolio

            22.2.6.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.6.4. Sales Footprint

            22.2.6.5. Strategy Overview

                22.2.6.5.1. Marketing Strategy

                22.2.6.5.2. Product Strategy

                22.2.6.5.3. Channel Strategy

        22.2.7. Ricoh

            22.2.7.1. Overview

            22.2.7.2. Product Portfolio

            22.2.7.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.7.4. Sales Footprint

            22.2.7.5. Strategy Overview

                22.2.7.5.1. Marketing Strategy

                22.2.7.5.2. Product Strategy

                22.2.7.5.3. Channel Strategy

        22.2.8. Starboard Solution

            22.2.8.1. Overview

            22.2.8.2. Product Portfolio

            22.2.8.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.8.4. Sales Footprint

            22.2.8.5. Strategy Overview

                22.2.8.5.1. Marketing Strategy

                22.2.8.5.2. Product Strategy

                22.2.8.5.3. Channel Strategy

        22.2.9. TRIUMPH BOARD a.s.

            22.2.9.1. Overview

            22.2.9.2. Product Portfolio

            22.2.9.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.9.4. Sales Footprint

            22.2.9.5. Strategy Overview

                22.2.9.5.1. Marketing Strategy

                22.2.9.5.2. Product Strategy

                22.2.9.5.3. Channel Strategy

        22.2.10. Sharp Corporation

            22.2.10.1. Overview

            22.2.10.2. Product Portfolio

            22.2.10.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.10.4. Sales Footprint

            22.2.10.5. Strategy Overview

                22.2.10.5.1. Marketing Strategy

                22.2.10.5.2. Product Strategy

                22.2.10.5.3. Channel Strategy

        22.2.11. Hitachi Interactive Solutions

            22.2.11.1. Overview

            22.2.11.2. Product Portfolio

            22.2.11.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.11.4. Sales Footprint

            22.2.11.5. Strategy Overview

                22.2.11.5.1. Marketing Strategy

                22.2.11.5.2. Product Strategy

                22.2.11.5.3. Channel Strategy

        22.2.12. ELMO Company Limited

            22.2.12.1. Overview

            22.2.12.2. Product Portfolio

            22.2.12.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.12.4. Sales Footprint

            22.2.12.5. Strategy Overview

                22.2.12.5.1. Marketing Strategy

                22.2.12.5.2. Product Strategy

                22.2.12.5.3. Channel Strategy

        22.2.13. BenQ

            22.2.13.1. Overview

            22.2.13.2. Product Portfolio

            22.2.13.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.13.4. Sales Footprint

            22.2.13.5. Strategy Overview

                22.2.13.5.1. Marketing Strategy

                22.2.13.5.2. Product Strategy

                22.2.13.5.3. Channel Strategy

        22.2.14. Seiko Epson Corporation

            22.2.14.1. Overview

            22.2.14.2. Product Portfolio

            22.2.14.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.14.4. Sales Footprint

            22.2.14.5. Strategy Overview

                22.2.14.5.1. Marketing Strategy

                22.2.14.5.2. Product Strategy

                22.2.14.5.3. Channel Strategy

        22.2.15. InFocus Corporation

            22.2.15.1. Overview

            22.2.15.2. Product Portfolio

            22.2.15.3. Profitability by Market Segments (Product/Channel/Region)

            22.2.15.4. Sales Footprint

            22.2.15.5. Strategy Overview

                22.2.15.5.1. Marketing Strategy

                22.2.15.5.2. Product Strategy

                22.2.15.5.3. Channel Strategy

23. Assumptions and Acronyms Used

24. Research Methodology

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