AI in Media and Entertainment Market Size and Share Forecast Outlook (2025 to 2035)

The AI in Media and Entertainment Market is estimated to be valued at USD 12.0 billion in 2025 and is projected to reach USD 60.4 billion by 2035, registering a compound annual growth rate (CAGR) of 17.2% over the forecast period.

Quick Stats for AI in Media and Entertainment Market

  • AI in Media and Entertainment Market Industry Value (2025): USD 12.0 billion
  • AI in Media and Entertainment Market Forecast Value (2035): USD 60.4 billion
  • AI in Media and Entertainment Market Forecast CAGR: 17.2%
  • Leading Segment in AI in Media and Entertainment Market in 2025: Services (61.3%)
  • Key Growth Region in AI in Media and Entertainment Market: North America, Asia-Pacific, Europe
  • Top Key Players in AI in Media and Entertainment Market: Amazon Web Services Inc., PlaySight Interactive Ltd., Gearhouse South Africa Pty. Ltd., Gravity Media, GrayMeta, IBM Corporation, Pixellot, Matchroom Sport Ltd., Production Resource Group LLC, Synthesia Ltd., Veritone Inc., Valossa Labs Ltd.

Ai In Media And Entertainment Market Market Value Analysis

Metric Value
AI in Media and Entertainment Market Estimated Value in (2025 E) USD 12.0 billion
AI in Media and Entertainment Market Forecast Value in (2035 F) USD 60.4 billion
Forecast CAGR (2025 to 2035) 17.2%

Rationale for Segmental Growth in the AI in Media and Entertainment Market

Market Overview

The AI in media and entertainment market is expanding rapidly, fueled by the surge in digital content consumption and the sector’s shift toward data-driven business models. Industry updates and technology press releases have emphasized the adoption of AI to optimize workflows, reduce operational costs, and enhance customer engagement.

Content providers and streaming platforms are integrating AI tools for automated editing, metadata tagging, and audience analytics, improving efficiency while enabling personalized user experiences. Investor reports from leading technology firms have highlighted strong investments in machine learning algorithms, natural language processing, and computer vision technologies, all of which are being deployed to manage the growing complexity of multimedia content.

Additionally, advertisers and broadcasters are leveraging AI-driven insights to refine targeting and maximize campaign returns. Looking ahead, the market is expected to benefit from deeper integration of generative AI in content creation, advanced personalization engines for user retention, and automated production systems, positioning AI as a transformative force across the media and entertainment value chain.

Segmental Analysis:

Insights into the Solution Segment: Services

Ai In Media And Entertainment Market Analysis By Solution

The Services segment is projected to account for 61.3% of the AI in media and entertainment market revenue in 2025, securing its position as the leading solution category. Growth of this segment has been driven by the rising demand for consulting, deployment, and managed services that support AI adoption across content and distribution platforms.

Media companies have relied on service providers to integrate AI systems with existing infrastructure, enabling seamless workflows and minimal disruption. The complexity of deploying advanced AI models for recommendation systems, audience analytics, and automated content curation has increased reliance on third-party expertise.

Managed services have also been favored for ongoing support, updates, and compliance with evolving data privacy regulations. Furthermore, the rapid pace of AI innovation has led companies to seek flexible service arrangements that allow continuous upgrades without major upfront capital commitments. These dynamics have reinforced the Services segment’s leadership, as enterprises prioritize scalability, expertise, and efficiency in their AI adoption journey.

Insights into the Application Segment: Personalization

Ai In Media And Entertainment Market Analysis By Application

The Personalization segment is projected to contribute 27.4% of the AI in media and entertainment market revenue in 2025, establishing itself as the leading application. This growth has been supported by the increasing demand for customized user experiences in streaming platforms, gaming, publishing, and advertising.

AI algorithms have been utilized to analyze user behavior, preferences, and consumption patterns, allowing content providers to deliver highly relevant recommendations that drive engagement and retention. Industry reports and platform updates have highlighted that personalized experiences directly influence subscriber growth and reduce churn, making personalization a key competitive differentiator.

Advertisers have also embraced AI-driven personalization to tailor campaigns, improving conversion rates and return on investment. The ability of personalization engines to scale across millions of users in real time has made them integral to the digital entertainment ecosystem. With consumer expectations for individualized content rising, the Personalization segment is expected to remain at the forefront of AI applications in media and entertainment.

Top AI in Media and Entertainment Market Dynamics

AI's widespread use in gaming, fake news recognition, plagiarism detection, production planning, and personalization is driving its maturation in the media and entertainment industry. With AI integration, viewer analytics are being enhanced, and the entertainment industry is transforming to gain a competitive edge.

Companies like Storyful, Jukin Media, and Netflix stand to benefit from artificial intelligence (AI) as it improves user experience, streamlines processes, and generates customized content. Through chatbots, speech recognition software, and AI-powered personal assistants like Alexa and Google Assistant, AI is enhancing customer service and enabling hands-free operation while also enriching the entertainment consumer experience.

The application of AI in media and entertainment includes personalized recommendations, efficient automation tools, and enhanced realism in content development, 3D model creation, and music composition. By enhancing Non-Playable Characters (NPCs), improving mechanics, creating realistic behaviors, enhancing player experience, and generating content for a unique gaming experience, AI is elevating the gaming industry.

Online advertisements incorporating AI, such as Google AdSense and AdWords, target individuals based on their browsing history to optimize campaigns and increase effectiveness and conversion rates.

Comparison of Historical vs Future Outlook on Changing Trends for AI in Media and Entertainment Industry

The AI in media and entertainment market has historically developed at a CAGR of 14.6%. However, AI advancements have started progressing at a much better pace, displaying a CAGR of 17.5% from 2025 to 2035.

Attributes Details
Historical CAGR for 2020 to 2025 14.6%

The entertainment and media industry is facing disruption due to the rapid adoption of connected devices, customer anticipations, and competition from internet video streaming providers and social media. The strikes and protests against AI applications in the entertainment sector are plumbing the progression of the technology.

AI technologies, despite their challenges, hold immense potential to revolutionize the entertainment and media industry. Their application can significantly boost efficiency and profitability. However, their widespread adoption is hindered by factors such as the need for trained personnel, the risk of erroneous data, and the higher costs associated with their complexity.

Cybersecurity threats are becoming a serious concern for user privacy, and data mining is a chance for cybercriminals. The future of the media and entertainment sector could be slowed down by customers’ apprehension with regard to AI gaining entry into their personal information.

Top Opportunities for AI in Media and Entertainment Industry Players

The media and entertainment industry is utilizing AI solutions to upgrade its content, personalize customer experiences, and enhance profitability through cutting-edge technology and data-driven insights.

Organizations facing digital transformation require adaptability to achieve success, embracing change and adapting to their environment, allowing the media brands to adapt to meet and exceed expectations.

Through the provision of a modular suite of services, Live Enterprise promotes teamwork and rapid increase in output in business organizations. It enhances decision-making processes on the spot, provides real-time information, and enables people to see data, leading to improved efficiency and agility.

Artificial intelligence enhances analytics by analyzing unstructured data using machine learning and natural language processing. It provides a competitive advantage to organizations through sentiment analysis and dialogue abilities, improving decision-making and customer interactions.

Key Trends for AI Adoption in Media and Entertainment Sector

Widespread Demand for the AI-generated Melody Hits the Records

AI-generated music, a unique blend of various tones and genres, is a groundbreaking, innovative approach to music composition that offers influential benefits to the music industry.

Music recommendation systems, such as Shazam and Spotify, utilize user data to build profiles based on artist, tempo, genre, and mood. AI is revolutionizing audio mastering, providing artists with affordable and efficient solutions.

Despite ongoing debates about the superiority of AI-assisted mastering over traditional techniques, automated mastering services like LANDR are undeniably improving audio quality and expediting the production process.

Artificial Intelligence Gains Momentum in Gaming Sector

AI has significantly improved the online gaming industry by automating tasks like animation, character modeling, music composition, and content creation. This has led to cost savings and increased productivity, enhancing the realism of 3D models and original soundtracks.

The gaming industry clutches AI as it enhances game design by improving NPCs, mechanics, and realistic behaviors. It also provides personalized suggestions based on player preferences, thereby dynamically tailoring in-game content and delivering unique gaming experiences.

The gaming industry is embracing adaptive difficulty, a system that uses real-time player behavior analysis to balance challenge and accessibility. AI integration enhances user experience and interfaces, further improving gameplay dynamics.

Rise of AI in the Digital Content Creation on OTT platforms

OTT platforms use AI to create personalized music and video content, advancing user engagement and supporting businesses to develop their user base. The demand for online advertising on OTT platforms, using AI services like Google AdSense and AdWords improves campaign effectiveness and conversion rates.

AI also aids in media regulation by identifying and eliminating objectionable information, ensuring appropriate distribution based on user age and gender, and automating content moderation. Online streaming services use AI to enhance user experience, classify genres, and discover new content by analyzing cast and crew.

AI in Media and Entertainment Industry Analysis by Top Investment Segments

Comprehensive assessments of the segments for AI in the media and entertainment industry are provided in the section that follows. While there is a substantial demand for AI software, there is projected to be an uptick in the requirement for content personalization in 2025.

Software Tracks Almost 46% of Industry Share

Attributes Details
Top Solution Software
Revenue share in 2025 46%

With a revenue share of 46%in 2025, the software segment dominated the artificial intelligence in the media and entertainment industry by solution. Growth in the media industry is anticipated to be impacted by the growing usage of software that uses computer-generated visuals and visual effects in movies and commercials.

The integration of sophisticated visual effect structures into the creation of captivating material is made possible by the continuous improvements in AI-based software technology. Film studios and filmmakers increasingly hire qualified agencies for VFX implementation due to a need for more trained professionals in virtual production and AI marketing software.

Content Personalization Gains Traction Around 28% of Consumer Base

Attributes Details
Top Application Content Personalization
Revenue share in 2025 28%

The demand for content personalization is augmented, with an industry share of 28% in 2025. The personalization of content has grown significantly in recent years, with popular streaming platforms like Spotify and Netflix catering to diverse user preferences globally.

Large content libraries are provided by digital platforms, which improve user engagement and retention. AI improves content personalized service by analyzing user behavior and preferences using machine learning algorithms.

By anticipating customer preferences and allowing highly personalized content, AI algorithms are redefining content particularization and increasing user engagement, contentment, and loyalty. Personalization in AI is revolutionizing content creation, enhancing engagement rates, and enhancing marketing campaigns by delivering targeted messages to potential consumers.

Analysis of Top Countries Adopting AI in Media and Entertainment

<Ai In Media And Entertainment Market Cagr Analysis By Countryp>Based on the analysis of segments in the AI in media and entertainment market across multiple regions, analysts anticipate significant growth in the media industry in the United States and China. In contrast, sectors in Germany and Japan report a prompt CAGR through 2035. Demand from Australia is striving to hit the roof in the upcoming decade.

 

Countries CAGR from 2025 to 2035
United States 11.6%
Germany 9%
China 18%
Japan 8.3%
Australia 21%

Progressions in AI Technology in the United States Revolutionizes Media Industry

Ai In Media And Entertainment Market Country Value Analysis

The AI in media and entertainment market in the United States is anticipated to experience a CAGR of 11.6% in the upcoming decade. This is driven by investments in AI-based virtual production software solutions, particularly in voice and speech recognition.

For instance, Sonos Inc. used dialect and accent audio collection from Globalme Localization to enhance its voice recognition engines. As a result, it integrates intelligent home assistants with wireless speakers.

Given large investments in AI projects and other research and development initiatives, the entertainment industry in the United States is projected to provide innovation grounds for industry expansion. For instance, Movies such as Ex Machina, Ready Player One, Alita, Blade Runner 2049, and Her exhibit the influence of AI on flick imagination and raise profound questions about its potential and ethical complexities.

Industry Leaders Collaborate with Other Tech Players for Maturation of AI-driven Media in Germany

Ai In Media And Entertainment Market Europe Country Market Share Analysis, 2025 & 2035

Germany is foreseen to become a significant player in AI software due to numerous media and technology companies and the evolution of next-generation technologies, with a projected 9% CAGR in demand for AI in media, including storytelling and content generation.

For the development of the media industry, German companies are collaborating with different technology companies present in other sectors. For instance, in May 2025, Infosys is anticipated to offer AI technology to Germany-based Handelsblatt Media Group for storytelling and compiling global economic and financial reports.

China’s OTT Platforms Evolve the Need for AI

An 18% CAGR is predicted for the AI in media and entertainment market in China as companies belonging to this country are transforming the OTT strategy with the integration of AI engines for leveraging behavioral and real-time client data for contextualized communication.

China’s online streaming companies like iQIYI, Tencent Video, Youku, and Bilibili offer personalized user experiences based on data accumulation. For instance, China Media Group (CMG) launched its first AI-produced multilingual microdrama, "Chinese Mythology," in March 2025. AI is used to suggest content, resolve buffering and data loss issues, and continuously learn from customer experience to enhance viewer engagement.

Australia’s Media Cultivates the Demand for Generative AI Policies

Between 2025 and 2035, Australia experienced a remarkable CAGR of 21% in the generative AI in the entertainment sector, and such a trend is anticipated to continue throughout the projected timeframe. Australian government and private organizations have found that strict policies over AI use are lacking, causing concern about the impact of generative AI on misinformation and disinformation.

For instance, research by RMIT University, Washington State University, and QUT Digital Media Research Centre indicates that factors like social media sharing speed and algorithmic bias are beyond control. The Australian AI in media and entertainment market is foreseen to grow in the upcoming decade with the development of rigid AI rules.

Gamers in Japan Welcomes AI-driven Content with Open Arms

Japan’s AI in media and entertainment market is on the brink of revolution with the evolution in AI technology, which is anticipated to register a CAGR of 8.3% from 2025 to 2035.

Several online media platforms in Japan are employing AI technologies to inflate their consumer base. For instance, Tsumugi-nen, a popular virtual YouTuber in Japan, is an AI-generated talent developed by Hayato Akedo and his AI talent agency, Pictoria.

Japan’s entertainment industry is experimenting with AI-related projects, including tea commercials, glamour photography books, and manga storylines. Japan's affinity for futuristic technology and culture is anticipated to lead to a progressive outlook toward AI integration.

Key AI in Media and Entertainment Market Players and Concentration

Prominent media providers are reliant on partnerships, collaborations, acquisitions, and new software launches to stay afloat in the global landscape. Constant innovations in artificial intelligence to ensure a seamless client-customer relationship are the focus of prominent industry players.

The entertainment industry is abuzz with entrepreneurial activity fueled by the integration of AI. These startups are not just disrupting traditional video processing solutions, they are leading the charge in redefining accessibility in the media business. This is an exciting time where innovation is not confined to standard solutions.

Cloud-based AI solutions are poised to revolutionize the industry by significantly reducing software investment costs. By enhancing the accessibility and user-friendliness of social media platforms, these solutions break down technical barriers, empowering organizations to tackle artificial glitches. Moreover, they enhance user accessibility to social media platforms, further amplifying their impact.

Recent Developments in the AI in Media and Entertainment Sector

  • In April 2025, Shopsense AI will launch a retail media platform with Paramount Global as its inaugural partner, enabling advertising and revenue opportunities for broadcast and streaming networks. Paramount Global will debut Shopsense's mobile shopping experience during the CMT Music Awards.
  • In April 2025, SymphonyAI launched a predictive and generative AI-based Media Copilot, enabling users to analyze content performance across distribution platforms and revenue models, providing AI-driven insights for profitable decision-making.
  • In April 2025, Samsung Electronics showcased its 2025 Bespoke AI home appliances at three "Welcome to BESPOKE AI" media day events in Seoul, Paris, and New York City, showcasing the convenience of a smart home and its "AI for All" vision.
  • In March 2025, the media and entertainment company Deluxe collaborated with AI and ML solutions firm AppTek to improve content localization and workflow efficiency, offering tailored AI solutions to studios and content distributors globally.
  • In February 2025, Saudi Arabia launched the AI Center for Media and Future Camp of Generative AI for Media, aiming to enhance Saudi media's capabilities and contribute to the country's GDP.

Key AI in Media and Entertainment Market Players and Concentration

Ai In Media And Entertainment Market Analysis By Company

  • Amazon Web Services Inc.
  • EMG
  • Gearhouse South Africa Pty. Ltd.
  • Gravity Media
  • GrayMeta
  • IBM Corporation
  • LMG LLC
  • Matchroom Sport Ltd.
  • Production Resource Group LLC
  • Synthesia Ltd.
  • TAIT
  • Valossa Labs Ltd.
  • Veritone Inc.
  • Pixellot
  • PlaySight Interactive Ltd.

Top Segments Studied in the AI in Media and Entertainment Market Research Report

By Solution:

The industry is trifurcated into hardware, software, and services when it comes to solution. The hardware category is further segmented into AR/VR devices, AI smart cameras, smart sensors, and other devices.

The software category is further broken down into AI/ML platforms, AI marketing tools, AI-based video analytics tools, and other software. The services category is divided into AI technology consulting, integration and implementation, as well as support and maintenance.

By Application:

AI in Media and Entertainment is applied for content personalization, subtitle generation, production planning and management, content capture, media analytics, sentiment analysis, others.

By Region:

The industry is examined across key regions including North America, Latin America, Europe, East Asia, South Asia, Oceania, as well as Middle East and Africa

Table of Content

  1. Executive Summary
    • Global Market Outlook
    • Demand-side Trends
    • Supply-side Trends
    • Technology Roadmap Analysis
    • Analysis and Recommendations
  2. Market Overview
    • Market Coverage / Taxonomy
    • Market Definition / Scope / Limitations
  3. Market Background
    • Market Dynamics
      • Drivers
      • Restraints
      • Opportunity
      • Trends
    • Scenario Forecast
      • Demand in Optimistic Scenario
      • Demand in Likely Scenario
      • Demand in Conservative Scenario
    • Opportunity Map Analysis
    • Product Life Cycle Analysis
    • Supply Chain Analysis
    • Investment Feasibility Matrix
    • Value Chain Analysis
    • PESTLE and Porter’s Analysis
    • Regulatory Landscape
    • Regional Parent Market Outlook
    • Production and Consumption Statistics
    • Import and Export Statistics
  4. Global Market Analysis 2020-2024 and Forecast, 2025-2035
    • Historical Market Size Value (USD Million) Analysis, 2020-2024
    • Current and Future Market Size Value (USD Million) Projections, 2025-2035
      • Y-o-Y Growth Trend Analysis
      • Absolute $ Opportunity Analysis
  5. Global Market Pricing Analysis 2020-2024 and Forecast 2025-2035
  6. Global Market Analysis 2020-2024 and Forecast 2025-2035, By Solution
    • Introduction / Key Findings
    • Historical Market Size Value (USD Million) Analysis By Solution , 2020-2024
    • Current and Future Market Size Value (USD Million) Analysis and Forecast By Solution , 2025-2035
      • Services
      • Hardware/Equipment
    • Y-o-Y Growth Trend Analysis By Solution , 2020-2024
    • Absolute $ Opportunity Analysis By Solution , 2025-2035
  7. Global Market Analysis 2020-2024 and Forecast 2025-2035, By Application
    • Introduction / Key Findings
    • Historical Market Size Value (USD Million) Analysis By Application, 2020-2024
    • Current and Future Market Size Value (USD Million) Analysis and Forecast By Application, 2025-2035
      • Personalization
      • Gaming
      • Fake Story Detection
      • Plagiarism Detection
      • Production Planning and Management
      • Sales and Marketing
      • Talent Identification
      • Content Capture
      • Sports Automatic Productions
        • Video Production
        • Broadcasting & Live Streaming
        • Analytics
    • Y-o-Y Growth Trend Analysis By Application, 2020-2024
    • Absolute $ Opportunity Analysis By Application, 2025-2035
  8. Global Market Analysis 2020-2024 and Forecast 2025-2035, By Region
    • Introduction
    • Historical Market Size Value (USD Million) Analysis By Region, 2020-2024
    • Current Market Size Value (USD Million) Analysis and Forecast By Region, 2025-2035
      • North America
      • Latin America
      • Western Europe
      • Eastern Europe
      • East Asia
      • South Asia and Pacific
      • Middle East & Africa
    • Market Attractiveness Analysis By Region
  9. North America Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • U.S.
        • Canada
        • Mexico
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  10. Latin America Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • Brazil
        • Chile
        • Rest of Latin America
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  11. Western Europe Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • Germany
        • U.K.
        • Italy
        • Spain
        • France
        • Nordic
        • BENELUX
        • Rest of Western Europe
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  12. Eastern Europe Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • Russia
        • Poland
        • Hungary
        • Balkan & Baltic
        • Rest of Eastern Europe
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  13. East Asia Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • China
        • Japan
        • South Korea
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  14. South Asia and Pacific Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • India
        • ASEAN
        • Australia & New Zealand
        • Rest of South Asia and Pacific
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  15. Middle East & Africa Market Analysis 2020-2024 and Forecast 2025-2035, By Country
    • Historical Market Size Value (USD Million) Trend Analysis By Market Taxonomy, 2020-2024
    • Market Size Value (USD Million) Forecast By Market Taxonomy, 2025-2035
      • By Country
        • Kingdom of Saudi Arabia
        • Other GCC Countries
        • Turkiye
        • South Africa
        • Other African Union
        • Rest of Middle East & Africa
      • By Solution
      • By Application
    • Market Attractiveness Analysis
      • By Country
      • By Solution
      • By Application
    • Key Takeaways
  16. Key Countries Market Analysis
    • U.S.
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Canada
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Mexico
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Brazil
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Chile
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Germany
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • U.K.
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Italy
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Spain
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • France
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • India
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • ASEAN
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Australia & New Zealand
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • China
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Japan
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • South Korea
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Russia
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Poland
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Hungary
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Kingdom of Saudi Arabia
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • Turkiye
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
    • South Africa
      • Pricing Analysis
      • Market Share Analysis, 2024
        • By Solution
        • By Application
  17. Market Structure Analysis
    • Competition Dashboard
    • Competition Benchmarking
    • Market Share Analysis of Top Players
      • By Regional
      • By Solution
      • By Application
  18. Competition Analysis
    • Competition Deep Dive
      • Amazon Web Services Inc.
        • Overview
        • Product Portfolio
        • Profitability by Market Segments (Product/Age /Sales Channel/Region)
        • Sales Footprint
        • Strategy Overview
          • Marketing Strategy
          • Product Strategy
          • Channel Strategy
      • PlaySight Interactive Ltd.
      • Gearhouse South Africa Pty. Ltd.
      • Gravity Media
      • GrayMeta
      • IBM Corporation
      • Pixellot
      • Matchroom Sport Ltd.
      • Production Resource Group LLC
      • Synthesia Ltd.
      • Veritone Inc.
      • Valossa Labs Ltd.
  19. Assumptions & Acronyms Used
  20. Research Methodology

List of Tables

  • Table 1: Global AI in Media and Entertainment Market Value (USD Mn) Forecast by Region, 2020-2035
  • Table 2: Global AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 3: Global AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 4: North America AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 5: North America AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 6: North America AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 7: Latin America AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 8: Latin America AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 9: Latin America AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 10: Western Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 11: Western Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 12: Western Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 13: Eastern Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 14: Eastern Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 15: Eastern Europe AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 16: East Asia AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 17: East Asia AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 18: East Asia AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 19: South Asia and Pacific AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 20: South Asia and Pacific AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 21: South Asia and Pacific AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035
  • Table 22: Middle East & Africa AI in Media and Entertainment Market Value (USD Mn) Forecast by Country, 2020-2035
  • Table 23: Middle East & Africa AI in Media and Entertainment Market Value (USD Mn) Forecast by Solution , 2020-2035
  • Table 24: Middle East & Africa AI in Media and Entertainment Market Value (USD Mn) Forecast by Application, 2020-2035

List of Figures

  • Figure 1: Global AI in Media and Entertainment Market Pricing Analysis
  • Figure 2: Global AI in Media and Entertainment Market Value (USD Mn) Forecast 2020–2035
  • Figure 3: Global AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 4: Global AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 5: Global AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 6: Global AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 7: Global AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 8: Global AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 9: Global AI in Media and Entertainment Market Value (USD Mn) Share and BPS Analysis by Region, 2025 and 2035
  • Figure 10: Global AI in Media and Entertainment Market Y-o-Y Growth Comparison by Region, 2025–2035
  • Figure 11: Global AI in Media and Entertainment Market Attractiveness Analysis by Region
  • Figure 12: North America AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 13: Latin America AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 14: Western Europe AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 15: Eastern Europe AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 16: East Asia AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 17: South Asia and Pacific AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 18: Middle East & Africa AI in Media and Entertainment Market Incremental Dollar Opportunity, 2025–2035
  • Figure 19: North America AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 20: North America AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 21: North America AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 22: North America AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 23: North America AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 24: North America AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 25: North America AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 26: Latin America AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 27: Latin America AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 28: Latin America AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 29: Latin America AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 30: Latin America AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 31: Latin America AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 32: Latin America AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 33: Western Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 34: Western Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 35: Western Europe AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 36: Western Europe AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 37: Western Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 38: Western Europe AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 39: Western Europe AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 40: Eastern Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 41: Eastern Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 42: Eastern Europe AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 43: Eastern Europe AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 44: Eastern Europe AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 45: Eastern Europe AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 46: Eastern Europe AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 47: East Asia AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 48: East Asia AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 49: East Asia AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 50: East Asia AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 51: East Asia AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 52: East Asia AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 53: East Asia AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 54: South Asia and Pacific AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 55: South Asia and Pacific AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 56: South Asia and Pacific AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 57: South Asia and Pacific AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 58: South Asia and Pacific AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 59: South Asia and Pacific AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 60: South Asia and Pacific AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 61: Middle East & Africa AI in Media and Entertainment Market Value Share and BPS Analysis by Country, 2025 and 2035
  • Figure 62: Middle East & Africa AI in Media and Entertainment Market Value Share and BPS Analysis by Solution , 2025 and 2035
  • Figure 63: Middle East & Africa AI in Media and Entertainment Market Y-o-Y Growth Comparison by Solution , 2025–2035
  • Figure 64: Middle East & Africa AI in Media and Entertainment Market Attractiveness Analysis by Solution
  • Figure 65: Middle East & Africa AI in Media and Entertainment Market Value Share and BPS Analysis by Application, 2025 and 2035
  • Figure 66: Middle East & Africa AI in Media and Entertainment Market Y-o-Y Growth Comparison by Application, 2025–2035
  • Figure 67: Middle East & Africa AI in Media and Entertainment Market Attractiveness Analysis by Application
  • Figure 68: Global AI in Media and Entertainment Market – Tier Structure Analysis
  • Figure 69: Global AI in Media and Entertainment Market – Company Share Analysis

Frequently Asked Questions

How big is the AI in media and entertainment market in 2025?

The global AI in media and entertainment market is estimated to be valued at USD 12.0 billion in 2025.

What will be the size of AI in media and entertainment market in 2035?

The market size for the AI in media and entertainment market is projected to reach USD 60.4 billion by 2035.

How much will be the AI in media and entertainment market growth between 2025 and 2035?

The AI in media and entertainment market is expected to grow at a 17.2% CAGR between 2025 and 2035.

What are the key product types in the AI in media and entertainment market?

The key product types in AI in media and entertainment market are services and hardware/equipment.

Which application segment to contribute significant share in the AI in media and entertainment market in 2025?

In terms of application, personalization segment to command 27.4% share in the AI in media and entertainment market in 2025.

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