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Energy Efficiency Gamification Market

Environment 1, Issues 0: FMI Studies the Influence of Energy Efficiency Gamification on Key Environmental Issues.

Energy Efficiency Gamification Market by Type, Deployment, End User, Region & Forecast 2022 - 2032

Energy Efficiency Gamification Market Outlook (2022 - 2032)

[342 Pages Report] The global energy efficiency gamification market is projected to advance at a CAGR of 18.6% during the forecast period. It is anticipated to be appraised at US$ 15,943 Mn by 2032, up from US$ 2,904 Mn in 2022. The adoption of energy efficiency gamification is estimated to rise owing to increasing pressure to adopt sustainable energy solutions in commercial and industrial sectors.

Report Attribute

Details

Energy Efficiency Gamification Market Value (2022)

US$ 2,904 Mn

Energy Efficiency Gamification Market Anticipated Value (2032)

US$ 15,943 Mn

Energy Efficiency Gamification Projected Growth Rate (2032)

18.6%

The experts anticipate at FMI that to enhance existing EMS facilities, several organizations are deploying IoT solutions. Greater benefits include understanding the exact energy consumption with real-time data, thereby assisting in energy monitoring and management. This is pivotal in creating scopes for the energy efficiency gamification market trends.

Although, fragmented stakeholders, financial barriers, and limited expertise are some of the key challenges that are likely to limit the growth of the market share. Conversely, rising demand for building automation accelerated by occupant comfort, efficient operations, diminishing operating costs, and elongated life span of utilities is likely to strengthen the deployment of energy efficiency gamification.

According to the U.K. government, 4.9 Mn smart and advanced meters were operating in businesses and homes across Great Britain in 2016. This is attributed to several countries complying and increasing the adoption of smart meters in order to facilitate the clear reading of energy consumption. Therefore, it is anticipated that the energy efficiency gamification market is likely to have significant growth in the coming years.

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Factors Bolstering the Energy Efficiency Gamification Market

Some of the positive aspects fueling the growth of the market are:

Fueling Factors

Description

Energy Conservation Awareness

Spreading awareness regarding energy conservation, as well as several laws and regulations aimed at reducing energy consumption, is expected to surge the demand for energy efficiency gamification.

Deployment of Smart Energy Units

There has been an increasing deployment of smart energy units compelled by the availability of economic system pricing, which is expected to strengthen product adoption.

Government Initiatives

Governments across the globe are utilizing their resources towards a secure, reasonable, and sustainable energy system due to the consistent weakening of energy intensity from conventional resources such as coal. This is anticipated to be a pivotal driver surging the growth of the market share.

Enhanced Industrial Norms

Many countries have established or have already installed norms and standards about energy consumption and reducing the carbon footprint, due to the rising carbon emission rates. These factors are forecasted to augment the energy efficiency gamification market share.

Factors Inhibiting the Expansion of the Energy Efficiency Gamification Market

Some of the restraining factors identified are:

Curbing Factors

Description

High Implementation Cost

The adoption of energy efficiency gamification is likely to subside due to the large setup and higher implementation costs required in the initial stages.

Lack of Knowledge

It is identified that several small and medium-sized industries still lack knowledge regarding the advantageous features of energy management, which is further expected to impede the global market growth.

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Identification of Attempts Towards Recovery

It is revealed by the analysts at FMI that installing energy efficiency gamification assists to monitor energy consumption by surging significant energy savings and predicting the type of energy-efficient technique that can be applied.

Moreover, significant benefits such as robustness, low cost, scalability, user-friendly access, and granular level analysis of energy consumption are gained as organizations increasingly adopt cloud-based software. These factors are predicted to create innovative opportunities for the energy efficiency gamification market in the long run.

How Energy Efficiency Gamification is Flourishing in Different Regions?

North America currently holds the largest share of the energy efficiency gamification market, with a remarkable revenue of 39.2%. This is attributed to the major adoption of gamification techniques in this region. The contributing factors are as follows:

  • Energy systems are being deployed across the region owing to ISO 50001 measures in support of the LEED certification.
  • Political influences are drastically changing policies on energy regulations in the U.S.
  • Leading companies such as Microsoft Corporation, Apple Inc., and IBM Corporation are investing in developing advanced energy efficiency gamification solutions to reduce energy wastage.
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What is the Growth Prospect of Europe’s Energy Efficiency Gamification Market?

Europe is projected to follow the North American market and has s substantial expansion of the energy efficiency gamification market in the upcoming years. Currently, the European region is identified to account for a considerable revenue share of 23.4% in 2022 and is likely to have a rapidly growing energy efficiency gamification market.

The growth of the market in this region can be attributed to:

  • Government grants and fund support from the European Union’s seventh framework program for research and technological development.
  • There has been a growing demand for smart grid solutions to modernize the traditional power grids in the European region.

Start-Up Ecosystem

How are Start-Ups Contributing to the Energy Efficiency Gamification Market Growth?

Environmental issues take a toll on energy consumption, like that of fossil fuels and water. The main focus of the start-up players is to develop innovative products and solutions, which not only reduce cost, but also the draining of excessive energy. Start-up companies are following the key manufacturers to develop innovative ways to conserve energy, even after it is consumed as required.

  • Liqid - They provide Composable Disaggregated Infrastructure Management. Liqid offers products that manage how resources are used and managed within the data center. As of June 2016, Liquid is currently in stealth mode.
  • Vertiv - They are a provider of energy management solutions for data centers. It provides solutions for the retail, healthcare, federal, and education sectors. Its solutions include critical power for unplanned downtime, thermal management for reliable, sustainable, cost-effective heat management, racks & enclosures for data center racks, cabinets, and enclosure solutions. Additionally, it provides software solutions for monitoring and management purpose.
  • Virtual Power Systems - It provides a software-defined data center for power delivery. It builds a software-defined infrastructure for data center power utilization, employing its patent-pending power system virtualization technology to provide a more flexible, mobile, scalable, and lower-cost data center architecture.
  • BlueWave-ai - They are a provider of an AI-based SaaS platform for distributed energy resources. The software-based solution offered applies artificial intelligence to the big computing problem, providing data on demand predictions, changing electricity consumption and generation patterns on a real-time basis.

Competitive Landscape

How are the Key Market Players Changing the Look of the Energy Efficiency Gamification Market?

The energy efficiency gamification market share has low concentration due to various small and large players. The companies are introducing new solutions to earn a competitive edge during the forecast period, which is increasing the market size by forming multiple partnerships and investments.

The market players are further concentrating on continuous product enhancement with easy-to-operate features, which aids them to sustain competitiveness and raise their brand value.

Top 3 Market Players Impacting the Global Forum of Energy Efficiency Gamification Market

Dominating Biggies

Key Take of The Biggies in the Market

Oroeco Inc.

They are a developer of carbon tracking software designed to give carbon value to everyday spending, investment, and lifestyle decisions.

The company's software tracks climate impacts by automatically putting a carbon value on everything one buys, eats, and uses for home-energy purposes and then provides rewards for taking action to fight climate change, enabling users to reduce their carbon footprint and promote sustainable living.

Evolaris GmBH

They are a leading competence center for mobile innovation and communication aiming to bridge research and economy. Their focus rests on the conception and development of prototypical systems for the web and mobile devices as well as the evaluation of business models for the economically useful application of mobile technologies.

Lockheed Martin Corporation

It is an American aerospace, arms, defense, information security, and technology corporation with worldwide interests. It was formed by the merger of Lockheed Corporation with Martin Marietta in March 1995. It is headquartered in North Bethesda, Maryland, in the Washington, D.C. area.

A few of the recent developments in the energy efficiency gamification market are

  • In April 2022, Samsung Electronics announced a partnership with ABB to integrate Samsung SmartThings into more homes and buildings.
  • In October 2021, SPIE, the independent European leader in multi-technical services in the areas of energy and communications, and Siemens Energy signed a partnership to support the energy company along its path toward a climate-neutral future with efficient, sustainable, and digital solutions.
  • In August 2021, Emerson acquired Open Systems International, Inc. (OSI Inc.) for USD 1.6 billion in an all-cash transaction. OSI Inc. is a leading operations technology software provider that broadens and complements Emerson’s robust software portfolio and improves energy efficiency and reliability.
  • In June 2021, ETAP, an electrical power system analysis and operation software, announced joining forces with Schneider Electric to deliver end-to-end lifecycle digitalization, enhanced efficiency, sustainability, and resiliency to a broader audience and customer base.

OTHER MARKET PARTICIPANTS OF THE ENERGY EFFICIENCY GAMIFICATION MARKET

  • Cool Choices Inc.
  • Simple Energy Inc.
  • WeSpire Inc.
  • Creative Roustabouts LLC
  • JouleBug
  • Take Charge Challenge
  • Energy In Time
  • myEcoNavigator
  • Schneider Electric SE
  • Asea Brown Boveri (ABB) Ltd.
  • Eaton Corporation PLC
  • Cisco Systems Inc.
  • CA Technologies
  • Emerson Process Management
  • Honeywell International Inc.

Report Scope

Report Attribute

Details

Growth Rate

CAGR of 18.6% from 2022 to 2032

Base year for estimation

2021

Historical data

2017 - 2021

Forecast period

2022 - 2032

Quantitative units

Revenue in USD million and CAGR from 2022 to 2032

Report coverage

Revenue forecast, volume forecast, company ranking, competitive landscape, growth factors, and trends, Pricing Analysis

Segments covered

Type, Deployment, End User and Region.

Regional scope

North America; Western Europe, Eastern Europe, Middle East, Africa, ASEAN, South Asia, Rest of Asia, Australia and New Zealand

Country scope

U.S.; Canada; Mexico; Germany; U.K.; France; Italy; Spain; Russia; Belgium; Poland; Czech Republic; China; India; Japan; Australia; Brazil; Argentina; Colombia; Saudi Arabia; UAE; Iran; South Africa

Key companies profiled

  • Cool Choices Inc.
  • Simple Energy Inc.
  • WeSpire Inc.
  • Creative Roustabouts LLC
  • JouleBug
  • Take Charge Challenge
  • Energy In Time
  • myEcoNavigator
  • Schneider Electric SE
  • Asea Brown Boveri (ABB) Ltd.
  • Eaton Corporation PLC
  • Cisco Systems Inc.
  • CA Technologies
  • Emerson Process Management
  • Honeywell International Inc.

Customization scope

Free report customization (equivalent to up to 8 analysts working days) with purchase. Addition or alteration to country, regional & segment scope.

Pricing and purchase options

Avail customized purchase options to meet your exact research needs.

Key Segments Profiled in the Energy Efficiency Gamification Market Survey

By Type:

  • Education
  • Action
  • Analytics

By Deployment:

  • Web-Based
  • Mobile
  • Desktop

By End User:

  • Residential
  • Commercial
  • Industrial

By Region:

  • North America
  • Latin America
  • Asia Pacific
  • MEA
  • Europe

Frequently Asked Questions

The energy efficiency gamification market is anticipated to accumulate a CAGR of 18.6% during the forecast period.

Granular level analysis of energy consumption is gained as organizations are increasingly adopting cloud-based software.

The market is likely to grow to a revenue of US$ 15,943 Mn by 2032.

The current market valuation of the energy efficiency gamification market in 2022 is US$ 2,904 Mn.

Table of Content

1. Executive Summary

    1.1. Global Market Outlook

    1.2. Demand-side Trends

    1.3. Supply-side Trends

    1.4. Technology Roadmap Analysis

    1.5. Analysis and Recommendations

2. Market Overview

    2.1. Market Coverage / Taxonomy

    2.2. Market Definition / Scope / Limitations

3. Market Background

    3.1. Market Dynamics

        3.1.1. Drivers

        3.1.2. Restraints

        3.1.3. Opportunity

        3.1.4. Trends

    3.2. Scenario Forecast

        3.2.1. Demand in Optimistic Scenario

        3.2.2. Demand in Likely Scenario

        3.2.3. Demand in Conservative Scenario

    3.3. Opportunity Map Analysis

    3.4. Investment Feasibility Matrix

    3.5. PESTLE and Porter’s Analysis

    3.6. Regulatory Landscape

        3.6.1. By Key Regions

        3.6.2. By Key Countries

    3.7. Regional Parent Market Outlook

4. Global Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast, 2022-2032

    4.1. Historical Market Size Value (US$ Mn) Analysis, 2017-2021

    4.2. Current and Future Market Size Value (US$ Mn) Projections, 2022-2032

        4.2.1. Y-o-Y Growth Trend Analysis

        4.2.2. Absolute $ Opportunity Analysis

5. Global Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Type

    5.1. Introduction / Key Findings

    5.2. Historical Market Size Value (US$ Mn) Analysis By Type , 2017-2021

    5.3. Current and Future Market Size Value (US$ Mn) Analysis and Forecast By Type , 2022-2032

        5.3.1. Education

        5.3.2. Action

        5.3.3. Analytics

    5.4. Y-o-Y Growth Trend Analysis By Type , 2017-2021

    5.5. Absolute $ Opportunity Analysis By Type , 2022-2032

6. Global Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Platform

    6.1. Introduction / Key Findings

    6.2. Historical Market Size Value (US$ Mn) Analysis By Platform , 2017-2021

    6.3. Current and Future Market Size Value (US$ Mn) Analysis and Forecast By Platform , 2022-2032

        6.3.1. Web-Based

        6.3.2. Mobile

        6.3.3. Desktop

        6.3.4. Others

    6.4. Y-o-Y Growth Trend Analysis By Platform , 2017-2021

    6.5. Absolute $ Opportunity Analysis By Platform , 2022-2032

7. Global Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By End User-Sector

    7.1. Introduction / Key Findings

    7.2. Historical Market Size Value (US$ Mn) Analysis By End User-Sector, 2017-2021

    7.3. Current and Future Market Size Value (US$ Mn) Analysis and Forecast By End User-Sector, 2022-2032

        7.3.1. Residential

        7.3.2. Commercial

        7.3.3. Industrial

    7.4. Y-o-Y Growth Trend Analysis By End User-Sector, 2017-2021

    7.5. Absolute $ Opportunity Analysis By End User-Sector, 2022-2032

8. Global Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Region

    8.1. Introduction

    8.2. Historical Market Size Value (US$ Mn) Analysis By Region, 2017-2021

    8.3. Current Market Size Value (US$ Mn) Analysis and Forecast By Region, 2022-2032

        8.3.1. North America

        8.3.2. Latin America

        8.3.3. Europe

        8.3.4. Asia Pacific

        8.3.5. MEA

    8.4. Market Attractiveness Analysis By Region

9. North America Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Country

    9.1. Historical Market Size Value (US$ Mn) Trend Analysis By Market Taxonomy, 2017-2021

    9.2. Market Size Value (US$ Mn) Forecast By Market Taxonomy, 2022-2032

        9.2.1. By Country

            9.2.1.1. U.S.

            9.2.1.2. Canada

        9.2.2. By Type

        9.2.3. By Platform ;

        9.2.4. By End User-Sector

    9.3. Market Attractiveness Analysis

        9.3.1. By Country

        9.3.2. By Type

        9.3.3. By Platform

        9.3.4. By End User-Sector

    9.4. Key Takeaways

10. Latin America Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Country

    10.1. Historical Market Size Value (US$ Mn) Trend Analysis By Market Taxonomy, 2017-2021

    10.2. Market Size Value (US$ Mn) Forecast By Market Taxonomy, 2022-2032

        10.2.1. By Country

            10.2.1.1. Brazil

            10.2.1.2. Mexico

            10.2.1.3. Rest of Latin America

        10.2.2. By Type

        10.2.3. By Platform

        10.2.4. By End User-Sector

    10.3. Market Attractiveness Analysis

        10.3.1. By Country

        10.3.2. By Type

        10.3.3. By Platform

        10.3.4. By End User-Sector

    10.4. Key Takeaways

11. Europe Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Country

    11.1. Historical Market Size Value (US$ Mn) Trend Analysis By Market Taxonomy, 2017-2021

    11.2. Market Size Value (US$ Mn) Forecast By Market Taxonomy, 2022-2032

        11.2.1. By Country

            11.2.1.1. Germany

            11.2.1.2. U.K.

            11.2.1.3. France

            11.2.1.4. Spain

            11.2.1.5. Italy

            11.2.1.6. Rest of Europe

        11.2.2. By Type

        11.2.3. By Platform

        11.2.4. By End User-Sector

    11.3. Market Attractiveness Analysis

        11.3.1. By Country

        11.3.2. By Type

        11.3.3. By Platform

        11.3.4. By End User-Sector

    11.4. Key Takeaways

12. Asia Pacific Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Country

    12.1. Historical Market Size Value (US$ Mn) Trend Analysis By Market Taxonomy, 2017-2021

    12.2. Market Size Value (US$ Mn) Forecast By Market Taxonomy, 2022-2032

        12.2.1. By Country

            12.2.1.1. China

            12.2.1.2. Japan

            12.2.1.3. South Korea

            12.2.1.4. India

            12.2.1.5. Malaysia

            12.2.1.6. Singapore

            12.2.1.7. Australia

            12.2.1.8. New Zealand

            12.2.1.9. Rest of APAC

        12.2.2. By Type

        12.2.3. By Platform

        12.2.4. By End User-Sector

    12.3. Market Attractiveness Analysis

        12.3.1. By Country

        12.3.2. By Type

        12.3.3. By Platform

        12.3.4. By End User-Sector

    12.4. Key Takeaways

13. MEA Energy Efficiency Gamification Market Analysis 2017-2021 and Forecast 2022-2032, By Country

    13.1. Historical Market Size Value (US$ Mn) Trend Analysis By Market Taxonomy, 2017-2021

    13.2. Market Size Value (US$ Mn) Forecast By Market Taxonomy, 2022-2032

        13.2.1. By Country

            13.2.1.1. GCC Countries

            13.2.1.2. South Africa

            13.2.1.3. Israel

            13.2.1.4. Rest of MEA

        13.2.2. By Type

        13.2.3. By Platform

        13.2.4. By End User-Sector

    13.3. Market Attractiveness Analysis

        13.3.1. By Country

        13.3.2. By Type

        13.3.3. By Platform

        13.3.4. By End User-Sector

    13.4. Key Takeaways

14. Key Countries Energy Efficiency Gamification Market Analysis

    14.1. U.S.

        14.1.1. Pricing Analysis

        14.1.2. Market Share Analysis, 2021

            14.1.2.1. By Type

            14.1.2.2. By Platform

            14.1.2.3. By End User-Sector

    14.2. Canada

        14.2.1. Pricing Analysis

        14.2.2. Market Share Analysis, 2021

            14.2.2.1. By Type

            14.2.2.2. By Platform

            14.2.2.3. By End User-Sector

    14.3. Brazil

        14.3.1. Pricing Analysis

        14.3.2. Market Share Analysis, 2021

            14.3.2.1. By Type

            14.3.2.2. By Platform

            14.3.2.3. By End User-Sector

    14.4. Mexico

        14.4.1. Pricing Analysis

        14.4.2. Market Share Analysis, 2021

            14.4.2.1. By Type

            14.4.2.2. By Platform

            14.4.2.3. By End User-Sector

    14.5. Germany

        14.5.1. Pricing Analysis

        14.5.2. Market Share Analysis, 2021

            14.5.2.1. By Type

            14.5.2.2. By Platform

            14.5.2.3. By End User-Sector

    14.6. U.K.

        14.6.1. Pricing Analysis

        14.6.2. Market Share Analysis, 2021

            14.6.2.1. By Type

            14.6.2.2. By Platform

            14.6.2.3. By End User-Sector

    14.7. France

        14.7.1. Pricing Analysis

        14.7.2. Market Share Analysis, 2021

            14.7.2.1. By Type

            14.7.2.2. By Platform

            14.7.2.3. By End User-Sector

    14.8. Spain

        14.8.1. Pricing Analysis

        14.8.2. Market Share Analysis, 2021

            14.8.2.1. By Type

            14.8.2.2. By Platform

            14.8.2.3. By End User-Sector

    14.9. Italy

        14.9.1. Pricing Analysis

        14.9.2. Market Share Analysis, 2021

            14.9.2.1. By Type

            14.9.2.2. By Platform

            14.9.2.3. By End User-Sector

    14.10. China

        14.10.1. Pricing Analysis

        14.10.2. Market Share Analysis, 2021

            14.10.2.1. By Type

            14.10.2.2. By Platform

            14.10.2.3. By End User-Sector

    14.11. Japan

        14.11.1. Pricing Analysis

        14.11.2. Market Share Analysis, 2021

            14.11.2.1. By Type

            14.11.2.2. By Platform

            14.11.2.3. By End User-Sector

    14.12. South Korea

        14.12.1. Pricing Analysis

        14.12.2. Market Share Analysis, 2021

            14.12.2.1. By Type

            14.12.2.2. By Platform

            14.12.2.3. By End User-Sector

    14.13. Malaysia

        14.13.1. Pricing Analysis

        14.13.2. Market Share Analysis, 2021

            14.13.2.1. By Type

            14.13.2.2. By Platform

            14.13.2.3. By End User-Sector

    14.14. Singapore

        14.14.1. Pricing Analysis

        14.14.2. Market Share Analysis, 2021

            14.14.2.1. By Type

            14.14.2.2. By Platform

            14.14.2.3. By End User-Sector

    14.15. Australia

        14.15.1. Pricing Analysis

        14.15.2. Market Share Analysis, 2021

            14.15.2.1. By Type

            14.15.2.2. By Platform

            14.15.2.3. By End User-Sector

    14.16. New Zealand

        14.16.1. Pricing Analysis

        14.16.2. Market Share Analysis, 2021

            14.16.2.1. By Type

            14.16.2.2. By Platform

            14.16.2.3. By End User-Sector

    14.17. GCC Countries

        14.17.1. Pricing Analysis

        14.17.2. Market Share Analysis, 2021

            14.17.2.1. By Type

            14.17.2.2. By Platform

            14.17.2.3. By End User-Sector

    14.18. South Africa

        14.18.1. Pricing Analysis

        14.18.2. Market Share Analysis, 2021

            14.18.2.1. By Type

            14.18.2.2. By Platform

            14.18.2.3. By End User-Sector

    14.19. Israel

        14.19.1. Pricing Analysis

        14.19.2. Market Share Analysis, 2021

            14.19.2.1. By Type

            14.19.2.2. By Platform

            14.19.2.3. By End User-Sector

15. Market Structure Analysis

    15.1. Competition Dashboard

    15.2. Competition Benchmarking

    15.3. Market Share Analysis of Top Players

        15.3.1. By Regional

        15.3.2. By Type

        15.3.3. By Platform

        15.3.4. By End User-Sector

16. Competition Analysis

    16.1. Competition Deep Dive

        16.1.1. Oroeco Inc

            16.1.1.1. Overview

            16.1.1.2. Product Portfolio

            16.1.1.3. Profitability by Market Segments

            16.1.1.4. Sales Footprint

                16.1.1.4.1. Marketing Strategy

        16.1.2. Energy In Time

            16.1.2.1. Overview

            16.1.2.2. Product Portfolio

            16.1.2.3. Profitability by Market Segments

            16.1.2.4. Sales Footprint

                16.1.2.4.1. Marketing Strategy

        16.1.3. myEcoNavigator

            16.1.3.1. Overview

            16.1.3.2. Product Portfolio

            16.1.3.3. Profitability by Market Segments

            16.1.3.4. Sales Footprint

                16.1.3.4.1. Marketing Strategy

        16.1.4. Evolaris

            16.1.4.1. Overview

            16.1.4.2. Product Portfolio

            16.1.4.3. Profitability by Market Segments

            16.1.4.4. Sales Footprint

                16.1.4.4.1. Marketing Strategy

        16.1.5. Lockheed Martin Corporation

            16.1.5.1. Overview

            16.1.5.2. Product Portfolio

            16.1.5.3. Profitability by Market Segments

            16.1.5.4. Sales Footprint

                16.1.5.4.1. Marketing Strategy

        16.1.6. San Diego Gas & Electric

            16.1.6.1. Overview

            16.1.6.2. Product Portfolio

            16.1.6.3. Profitability by Market Segments

            16.1.6.4. Sales Footprint

                16.1.6.4.1. Marketing Strategy

        16.1.7. Opower Inc

            16.1.7.1. Overview

            16.1.7.2. Product Portfolio

            16.1.7.3. Profitability by Market Segments

            16.1.7.4. Sales Footprint

                16.1.7.4.1. Marketing Strategy

        16.1.8. Cool Choices Inc

            16.1.8.1. Overview

            16.1.8.2. Product Portfolio

            16.1.8.3. Profitability by Market Segments

            16.1.8.4. Sales Footprint

                16.1.8.4.1. Marketing Strategy

        16.1.9. Simple Energy Inc

            16.1.9.1. Overview

            16.1.9.2. Product Portfolio

            16.1.9.3. Profitability by Market Segments

            16.1.9.4. Sales Footprint

                16.1.9.4.1. Marketing Strategy

        16.1.10. WeSpire Inc

            16.1.10.1. Overview

            16.1.10.2. Product Portfolio

            16.1.10.3. Profitability by Market Segments

            16.1.10.4. Sales Footprint

                16.1.10.4.1. Marketing Strategy

        16.1.11. Creative Roustabouts LLC

            16.1.11.1. Overview

            16.1.11.2. Product Portfolio

            16.1.11.3. Profitability by Market Segments

            16.1.11.4. Sales Footprint

                16.1.11.4.1. Marketing Strategy

        16.1.12. JouleBug

            16.1.12.1. Overview

            16.1.12.2. Product Portfolio

            16.1.12.3. Profitability by Market Segments

            16.1.12.4. Sales Footprint

                16.1.12.4.1. Marketing Strategy

17. Assumptions & Acronyms Used

18. Research Methodology

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List of Tables

Table 1: Global Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Region, 2017-2032

Table 2: Global Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 3: Global Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 4: Global Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Table 5: North America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Country, 2017-2032

Table 6: North America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 7: North America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 8: North America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Table 9: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Country, 2017-2032

Table 10: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 11: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 12: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Table 13: Europe Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Country, 2017-2032

Table 14: Europe Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 15: Europe Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 16: Europe Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Table 17: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Country, 2017-2032

Table 18: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 19: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 20: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Table 21: MEA Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Country, 2017-2032

Table 22: MEA Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Type , 2017-2032

Table 23: MEA Energy Efficiency Gamification Market Value (US$ Mn) Forecast by Platform , 2017-2032

Table 24: MEA Energy Efficiency Gamification Market Value (US$ Mn) Forecast by End User-Sector, 2017-2032

Sudip Saha
Principal Consultant
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List of Charts

Figure 1: Global Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 2: Global Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 3: Global Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 4: Global Energy Efficiency Gamification Market Value (US$ Mn) by Region, 2022-2032

Figure 5: Global Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Region, 2017-2032

Figure 6: Global Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Region, 2022-2032

Figure 7: Global Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Region, 2022-2032

Figure 8: Global Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 9: Global Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 10: Global Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 11: Global Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 12: Global Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 13: Global Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 14: Global Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 15: Global Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 16: Global Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 17: Global Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 18: Global Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 19: Global Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 20: Global Energy Efficiency Gamification Market Attractiveness by Region, 2022-2032

Figure 21: North America Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 22: North America Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 23: North America Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 24: North America Energy Efficiency Gamification Market Value (US$ Mn) by Country, 2022-2032

Figure 25: North America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Country, 2017-2032

Figure 26: North America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Country, 2022-2032

Figure 27: North America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Country, 2022-2032

Figure 28: North America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 29: North America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 30: North America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 31: North America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 32: North America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 33: North America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 34: North America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 35: North America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 36: North America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 37: North America Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 38: North America Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 39: North America Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 40: North America Energy Efficiency Gamification Market Attractiveness by Country, 2022-2032

Figure 41: Latin America Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 42: Latin America Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 43: Latin America Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 44: Latin America Energy Efficiency Gamification Market Value (US$ Mn) by Country, 2022-2032

Figure 45: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Country, 2017-2032

Figure 46: Latin America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Country, 2022-2032

Figure 47: Latin America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Country, 2022-2032

Figure 48: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 49: Latin America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 50: Latin America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 51: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 52: Latin America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 53: Latin America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 54: Latin America Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 55: Latin America Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 56: Latin America Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 57: Latin America Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 58: Latin America Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 59: Latin America Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 60: Latin America Energy Efficiency Gamification Market Attractiveness by Country, 2022-2032

Figure 61: Europe Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 62: Europe Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 63: Europe Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 64: Europe Energy Efficiency Gamification Market Value (US$ Mn) by Country, 2022-2032

Figure 65: Europe Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Country, 2017-2032

Figure 66: Europe Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Country, 2022-2032

Figure 67: Europe Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Country, 2022-2032

Figure 68: Europe Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 69: Europe Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 70: Europe Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 71: Europe Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 72: Europe Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 73: Europe Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 74: Europe Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 75: Europe Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 76: Europe Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 77: Europe Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 78: Europe Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 79: Europe Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 80: Europe Energy Efficiency Gamification Market Attractiveness by Country, 2022-2032

Figure 81: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 82: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 83: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 84: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) by Country, 2022-2032

Figure 85: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Country, 2017-2032

Figure 86: Asia Pacific Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Country, 2022-2032

Figure 87: Asia Pacific Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Country, 2022-2032

Figure 88: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 89: Asia Pacific Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 90: Asia Pacific Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 91: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 92: Asia Pacific Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 93: Asia Pacific Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 94: Asia Pacific Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 95: Asia Pacific Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 96: Asia Pacific Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 97: Asia Pacific Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 98: Asia Pacific Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 99: Asia Pacific Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 100: Asia Pacific Energy Efficiency Gamification Market Attractiveness by Country, 2022-2032

Figure 101: MEA Energy Efficiency Gamification Market Value (US$ Mn) by Type , 2022-2032

Figure 102: MEA Energy Efficiency Gamification Market Value (US$ Mn) by Platform , 2022-2032

Figure 103: MEA Energy Efficiency Gamification Market Value (US$ Mn) by End User-Sector, 2022-2032

Figure 104: MEA Energy Efficiency Gamification Market Value (US$ Mn) by Country, 2022-2032

Figure 105: MEA Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Country, 2017-2032

Figure 106: MEA Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Country, 2022-2032

Figure 107: MEA Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Country, 2022-2032

Figure 108: MEA Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Type , 2017-2032

Figure 109: MEA Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Type , 2022-2032

Figure 110: MEA Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Type , 2022-2032

Figure 111: MEA Energy Efficiency Gamification Market Value (US$ Mn) Analysis by Platform , 2017-2032

Figure 112: MEA Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by Platform , 2022-2032

Figure 113: MEA Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by Platform , 2022-2032

Figure 114: MEA Energy Efficiency Gamification Market Value (US$ Mn) Analysis by End User-Sector, 2017-2032

Figure 115: MEA Energy Efficiency Gamification Market Value Share (%) and BPS Analysis by End User-Sector, 2022-2032

Figure 116: MEA Energy Efficiency Gamification Market Y-o-Y Growth (%) Projections by End User-Sector, 2022-2032

Figure 117: MEA Energy Efficiency Gamification Market Attractiveness by Type , 2022-2032

Figure 118: MEA Energy Efficiency Gamification Market Attractiveness by Platform , 2022-2032

Figure 119: MEA Energy Efficiency Gamification Market Attractiveness by End User-Sector, 2022-2032

Figure 120: MEA Energy Efficiency Gamification Market Attractiveness by Country, 2022-2032

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