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Revenues of edutainment center in Korea are poised to surge at a staggering 8.4% CAGR through 2034. The overall demand for edutainment center in Korea is set to rise significantly, crossing a valuation of US$ 122.4 million in 2024. By 2034, sales projections for edutainment center in Korea indicate achieving a valuation of US$ 273.1 million.
Attributes | Details |
---|---|
Industry Size in Korea in 2024 | US$ 122.4 million |
Expected Industry Size of Korea by 2034 | US$ 273.1 million |
Forecasted CAGR between 2024 to 2034 | 8.4% |
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The table showcases a comparative overview of the adoption rates of edutainment center in Korea, Japan, and the global level. According to the analysis, Korea-based edutainment companies use robust data analytics and artificial intelligence to create individualized learning trips. This strategic venture intends to increase consumer engagement by customizing instructional content to individual interests and learning styles, ultimately improving the overall visitor experience.
In Japan, edutainment businesses emphasize developing visitors' creativity, critical thinking, and problem-solving abilities. This strategic move is consistent with a larger educational trend that emphasizes talent development outside conventional academic subjects.
Globally, businesses in the edutainment industry are proactive in establishing inclusive settings to accommodate various guests, including individuals with special needs. This strategic approach coincides with social expectations that organizations embrace accessibility and diversity.
Industry Analysis of Edutainment Center in Korea:
Attributes | Industry Analysis of Edutainment Center in Korea |
---|---|
Korea CAGR between 2024 and 2034 | 8.4% |
Industry Size of Korea in 2024 | US$ 122.4 million |
Key Trends in Korea | Emphasis on delivering personalized learning experiences. |
Key Challenge | Technological obsolescence requires continual investments. |
Demand for Edutainment Center in Japan:
Attributes | Demand for Edutainment Center in Japan |
---|---|
CAGR (2024 to 2034) | 10.4% |
Valuation (2024) | US$ 195.9 million |
Key Trend | Increasing focus on fostering creativity, critical thinking, and problem-solving. |
Key Challenge | Adapting to shifting trends and preferences among the target audience is challenging. |
Opportunity Assessment in the Global Edutainment Center Market:
Attributes | Opportunity Assessment in the Global Edutainment Center Market |
---|---|
CAGR (2024 to 2034) | 9.2% |
Valuation (2024) | US$ 3,550 million |
Key Trend | Emphasis on providing an inclusive environment for diverse audiences. |
Key Challenge | The rise of online learning platforms and digital content threatens traditional edutainment center. |
Leading Gaming Type for Edutainment Center in Korea | Interactive |
---|---|
Total Value Share (2024) | 33.40% |
The sophisticated technological landscape in Korea is substantial. The country boasts a tech-savvy populace, and the incorporation of cutting-edge technology such as Virtual Reality (VR), Augmented Reality (AR), and immersive displays adds a modern and engaging aspect to edutainment center. The rising availability of interactive technology contributes to the demand. As technology becomes more inexpensive and broadly accessible, edutainment center can leverage it to improve their offerings without incurring significant financial costs.
Leading Visitor Demographic for Edutainment Center in Korea | Teenager (13 to 18) |
---|---|
Total Value Share (2024) | 37.10% |
With a strong emphasis on education in Korean culture and an intense academic environment, edutainment centers are appealing because they provide a combination of enjoyment and knowledge. Parents frequently seek opportunities for their youngsters to learn in a more relaxed and pleasant environment. Teenagers are attracted to contemporary and visually appealing events. Edutainment center that design their exhibits with an emphasis on aesthetics and shareability on social media sites like Instagram could attract youngsters looking for distinctive and Instagrammable content.
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The dynamic interaction between industry leaders, creative startups, and well-established businesses vying to capitalize on the rising demand for interactive educational experiences characterizes the competitive environment of the edutainment center industry in Korea. In a landscape driven by technical breakthroughs and a strong cultural emphasis on education, key rivals in the sector, both local and foreign, are competing for dominance.
Strategies for Key Players to Tap into Potential Growth Opportunities
Recent Developments Observed in the Edutainment Center in Korea
Attribute | Details |
---|---|
Estimated Industry Size in 2024 | US$ 122.4 million |
Projected Industry Size by 2034 | US$ 273.1 million |
Anticipated CAGR between 2024 to 2034 | 8.4% CAGR |
Historical Analysis of Demand for Edutainment Center in Korea | 2019 to 2023 |
Demand Forecast for Edutainment Center in Korea | 2024 to 2034 |
Report Coverage | Industry Size, Industry Trends, Analysis of key factors influencing Edutainment Center Adoption in Korea, Insights on Global Players and their Industry Strategy in Korea, Ecosystem Analysis of Local and Regional Korean Manufacturers |
Key Provinces Analyzed While Studying Opportunities in Edutainment Center in Korea | South Gyeongsang, North Jeolla, South Jeolla, Jeju |
Key Companies Profiled |
|
The expected CAGR through 2034 stands at a remarkable 8.4%.
The demand for edutainment center in Korea is projected to reach US$ 273.1 million by 2034.
Technology integration trends influence edutainment center in Korea.
Edutainment center businesses emphasize strategic brand marketing.
Immersive technologies are highly preferred by edutainment center in Korea.
1. Executive Summary 1.1. Market Outlook 1.2. Demand-side Trends 1.3. Supply-side Trends 1.4. Technology Roadmap Analysis 1.5. Analysis and Recommendations 2. Market Overview 2.1. Market Coverage / Taxonomy 2.2. Market Definition / Scope / Limitations 3. Market Background 3.1. Market Dynamics 3.1.1. Drivers 3.1.2. Restraints 3.1.3. Opportunity 3.1.4. Trends 3.2. Scenario Forecast 3.2.1. Demand in Optimistic Scenario 3.2.2. Demand in Likely Scenario 3.2.3. Demand in Conservative Scenario 3.3. Opportunity Map Analysis 3.4. Investment Feasibility Matrix 3.5. PESTLE and Porter’s Analysis 3.6. Regulatory Landscape 3.6.1. By Key Regions 3.7. Regional Parent Market Outlook 4. Industry Analysis and Outlook 2019 to 2023 and Forecast, 2024 to 2034 4.1. Historical Market Size Value (US$ Million) Analysis, 2019 to 2023 4.2. Current and Future Market Size Value (US$ Million) Projections, 2024 to 2034 4.2.1. Y-o-Y Growth Trend Analysis 4.2.2. Absolute $ Opportunity Analysis 5. Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034, By Gaming Type 5.1. Introduction / Key Findings 5.2. Historical Market Size Value (US$ Million) Analysis By Gaming Type, 2019 to 2023 5.3. Current and Future Market Size Value (US$ Million) Analysis and Forecast By Gaming Type, 2024 to 2034 5.3.1. Interactive 5.3.2. Non-interactive 5.3.3. Explorative 5.3.4. Hybrid Combination 5.4. Y-o-Y Growth Trend Analysis By Gaming Type, 2019 to 2023 5.5. Absolute $ Opportunity Analysis By Gaming Type, 2024 to 2034 6. Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034, By Facility Size 6.1. Introduction / Key Findings 6.2. Historical Market Size Value (US$ Million) Analysis By Facility Size, 2019 to 2023 6.3. Current and Future Market Size Value (US$ Million) Analysis and Forecast By Facility Size, 2024 to 2034 6.3.1. 5,001 to 10,000 Sq. Ft. 6.3.2. 10,001 to 20,000 Sq. Ft. 6.3.3. 20,001 to 40,000 Sq. Ft. 6.3.4. > 40,000 Sq. Ft. 6.4. Y-o-Y Growth Trend Analysis By Facility Size, 2019 to 2023 6.5. Absolute $ Opportunity Analysis By Facility Size, 2024 to 2034 7. Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034, By Revenue Source 7.1. Introduction / Key Findings 7.2. Historical Market Size Value (US$ Million) Analysis By Revenue Source, 2019 to 2023 7.3. Current and Future Market Size Value (US$ Million) Analysis and Forecast By Revenue Source, 2024 to 2034 7.3.1. Entry fees & tickets 7.3.2. Food & Beverages 7.3.3. Merchandising 7.3.4. Advertising 7.3.5. Others 7.4. Y-o-Y Growth Trend Analysis By Revenue Source, 2019 to 2023 7.5. Absolute $ Opportunity Analysis By Revenue Source, 2024 to 2034 8. Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034, By Visitor Demographics 8.1. Introduction / Key Findings 8.2. Historical Market Size Value (US$ Million) Analysis By Visitor Demographics, 2019 to 2023 8.3. Current and Future Market Size Value (US$ Million) Analysis and Forecast By Visitor Demographics, 2024 to 2034 8.3.1. Children (0-12) 8.3.2. Teenager (13-18) 8.3.3. Young Adult (19-25) 8.3.4. Adult (25+) 8.4. Y-o-Y Growth Trend Analysis By Visitor Demographics, 2019 to 2023 8.5. Absolute $ Opportunity Analysis By Visitor Demographics, 2024 to 2034 9. Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034, By Region 9.1. Introduction 9.2. Historical Market Size Value (US$ Million) Analysis By Region, 2019 to 2023 9.3. Current Market Size Value (US$ Million) Analysis and Forecast By Region, 2024 to 2034 9.3.1. South Gyeongsang 9.3.2. North Jeolla 9.3.3. South Jeolla 9.3.4. Jeju 9.3.5. Rest of Korea 9.4. Market Attractiveness Analysis By Region 10. South Gyeongsang Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034 10.1. Historical Market Size Value (US$ Million) Trend Analysis By Market Taxonomy, 2019 to 2023 10.2. Market Size Value (US$ Million) Forecast By Market Taxonomy, 2024 to 2034 10.2.1. By Gaming Type 10.2.2. By Facility Size 10.2.3. By Revenue Source 10.2.4. By Visitor Demographics 10.3. Market Attractiveness Analysis 10.3.1. By Gaming Type 10.3.2. By Facility Size 10.3.3. By Revenue Source 10.3.4. By Visitor Demographics 10.4. Key Takeaways 11. North Jeolla Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034 11.1. Historical Market Size Value (US$ Million) Trend Analysis By Market Taxonomy, 2019 to 2023 11.2. Market Size Value (US$ Million) Forecast By Market Taxonomy, 2024 to 2034 11.2.1. By Gaming Type 11.2.2. By Facility Size 11.2.3. By Revenue Source 11.2.4. By Visitor Demographics 11.3. Market Attractiveness Analysis 11.3.1. By Gaming Type 11.3.2. By Facility Size 11.3.3. By Revenue Source 11.3.4. By Visitor Demographics 11.4. Key Takeaways 12. South Jeolla Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034 12.1. Historical Market Size Value (US$ Million) Trend Analysis By Market Taxonomy, 2019 to 2023 12.2. Market Size Value (US$ Million) Forecast By Market Taxonomy, 2024 to 2034 12.2.1. By Gaming Type 12.2.2. By Facility Size 12.2.3. By Revenue Source 12.2.4. By Visitor Demographics 12.3. Market Attractiveness Analysis 12.3.1. By Gaming Type 12.3.2. By Facility Size 12.3.3. By Revenue Source 12.3.4. By Visitor Demographics 12.4. Key Takeaways 13. Jeju Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034 13.1. Historical Market Size Value (US$ Million) Trend Analysis By Market Taxonomy, 2019 to 2023 13.2. Market Size Value (US$ Million) Forecast By Market Taxonomy, 2024 to 2034 13.2.1. By Gaming Type 13.2.2. By Facility Size 13.2.3. By Revenue Source 13.2.4. By Visitor Demographics 13.3. Market Attractiveness Analysis 13.3.1. By Gaming Type 13.3.2. By Facility Size 13.3.3. By Revenue Source 13.3.4. By Visitor Demographics 13.4. Key Takeaways 14. Rest of Industry Analysis and Outlook 2019 to 2023 and Forecast 2024 to 2034 14.1. Historical Market Size Value (US$ Million) Trend Analysis By Market Taxonomy, 2019 to 2023 14.2. Market Size Value (US$ Million) Forecast By Market Taxonomy, 2024 to 2034 14.2.1. By Gaming Type 14.2.2. By Facility Size 14.2.3. By Revenue Source 14.2.4. By Visitor Demographics 14.3. Market Attractiveness Analysis 14.3.1. By Gaming Type 14.3.2. By Facility Size 14.3.3. By Revenue Source 14.3.4. By Visitor Demographics 14.4. Key Takeaways 15. Market Structure Analysis 15.1. Competition Dashboard 15.2. Competition Benchmarking 15.3. Market Share Analysis of Top Players 15.3.1. By Regional 15.3.2. By Gaming Type 15.3.3. By Facility Size 15.3.4. By Revenue Source 15.3.5. By Visitor Demographics 16. Competition Analysis 16.1. Competition Deep Dive 16.1.1. Kidzania 16.1.1.1. Overview 16.1.1.2. Product Portfolio 16.1.1.3. Profitability by Market Segments 16.1.1.4. Sales Footprint 16.1.1.5. Strategy Overview 16.1.1.5.1. Marketing Strategy 16.1.2. Legoland Discovery Center 16.1.2.1. Overview 16.1.2.2. Product Portfolio 16.1.2.3. Profitability by Market Segments 16.1.2.4. Sales Footprint 16.1.2.5. Strategy Overview 16.1.2.5.1. Marketing Strategy 16.1.3. Kindercity 16.1.3.1. Overview 16.1.3.2. Product Portfolio 16.1.3.3. Profitability by Market Segments 16.1.3.4. Sales Footprint 16.1.3.5. Strategy Overview 16.1.3.5.1. Marketing Strategy 16.1.4. Plabo 16.1.4.1. Overview 16.1.4.2. Product Portfolio 16.1.4.3. Profitability by Market Segments 16.1.4.4. Sales Footprint 16.1.4.5. Strategy Overview 16.1.4.5.1. Marketing Strategy 16.1.5. Pororo Park 16.1.5.1. Overview 16.1.5.2. Product Portfolio 16.1.5.3. Profitability by Market Segments 16.1.5.4. Sales Footprint 16.1.5.5. Strategy Overview 16.1.5.5.1. Marketing Strategy 16.1.6. Curiocity 16.1.6.1. Overview 16.1.6.2. Product Portfolio 16.1.6.3. Profitability by Market Segments 16.1.6.4. Sales Footprint 16.1.6.5. Strategy Overview 16.1.6.5.1. Marketing Strategy 16.1.7. Totter’s Otterville 16.1.7.1. Overview 16.1.7.2. Product Portfolio 16.1.7.3. Profitability by Market Segments 16.1.7.4. Sales Footprint 16.1.7.5. Strategy Overview 16.1.7.5.1. Marketing Strategy 16.1.8. Mattel Play Town 16.1.8.1. Overview 16.1.8.2. Product Portfolio 16.1.8.3. Profitability by Market Segments 16.1.8.4. Sales Footprint 16.1.8.5. Strategy Overview 16.1.8.5.1. Marketing Strategy 16.1.9. Little Explorers 16.1.9.1. Overview 16.1.9.2. Product Portfolio 16.1.9.3. Profitability by Market Segments 16.1.9.4. Sales Footprint 16.1.9.5. Strategy Overview 16.1.9.5.1. Marketing Strategy 16.1.10. Kidz Holding S.A.L 16.1.10.1. Overview 16.1.10.2. Product Portfolio 16.1.10.3. Profitability by Market Segments 16.1.10.4. Sales Footprint 16.1.10.5. Strategy Overview 16.1.10.5.1. Marketing Strategy 16.1.11. Scarlett Entertainment 16.1.11.1. Overview 16.1.11.2. Product Portfolio 16.1.11.3. Profitability by Market Segments 16.1.11.4. Sales Footprint 16.1.11.5. Strategy Overview 16.1.11.5.1. Marketing Strategy 17. Assumptions & Acronyms Used 18. Research Methodology
Table 1: Industry Analysis and Outlook Value (US$ Million) Forecast by Region, 2019 to 2034 Table 2: Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 3: Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 4: Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 5: Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034 Table 6: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 7: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 8: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 9: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034 Table 10: North Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 11: North Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 12: North Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 13: North Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034 Table 14: South Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 15: South Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 16: South Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 17: South Jeolla Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034 Table 18: Jeju Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 19: Jeju Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 20: Jeju Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 21: Jeju Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034 Table 22: Rest of Industry Analysis and Outlook Value (US$ Million) Forecast by Gaming Type, 2019 to 2034 Table 23: Rest of Industry Analysis and Outlook Value (US$ Million) Forecast by Facility Size, 2019 to 2034 Table 24: Rest of Industry Analysis and Outlook Value (US$ Million) Forecast by Revenue Source, 2019 to 2034 Table 25: Rest of Industry Analysis and Outlook Value (US$ Million) Forecast by Visitor Demographics, 2019 to 2034
Figure 1: Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 2: Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 3: Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 4: Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 5: Industry Analysis and Outlook Value (US$ Million) by Region, 2024 to 2034 Figure 6: Industry Analysis and Outlook Value (US$ Million) Analysis by Region, 2019 to 2034 Figure 7: Industry Analysis and Outlook Value Share (%) and BPS Analysis by Region, 2024 to 2034 Figure 8: Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Region, 2024 to 2034 Figure 9: Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 10: Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 11: Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 12: Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 13: Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 14: Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 15: Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 16: Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 17: Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 18: Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 19: Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 20: Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 21: Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 22: Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 23: Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 24: Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034 Figure 25: Industry Analysis and Outlook Attractiveness by Region, 2024 to 2034 Figure 26: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 27: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 28: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 29: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 30: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 31: South Gyeongsang Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 32: South Gyeongsang Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 33: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 34: South Gyeongsang Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 35: South Gyeongsang Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 36: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 37: South Gyeongsang Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 38: South Gyeongsang Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 39: South Gyeongsang Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 40: South Gyeongsang Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 41: South Gyeongsang Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 42: South Gyeongsang Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 43: South Gyeongsang Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 44: South Gyeongsang Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 45: South Gyeongsang Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034 Figure 46: North Jeolla Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 47: North Jeolla Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 48: North Jeolla Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 49: North Jeolla Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 50: North Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 51: North Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 52: North Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 53: North Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 54: North Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 55: North Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 56: North Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 57: North Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 58: North Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 59: North Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 60: North Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 61: North Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 62: North Jeolla Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 63: North Jeolla Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 64: North Jeolla Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 65: North Jeolla Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034 Figure 66: South Jeolla Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 67: South Jeolla Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 68: South Jeolla Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 69: South Jeolla Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 70: South Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 71: South Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 72: South Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 73: South Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 74: South Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 75: South Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 76: South Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 77: South Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 78: South Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 79: South Jeolla Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 80: South Jeolla Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 81: South Jeolla Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 82: South Jeolla Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 83: South Jeolla Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 84: South Jeolla Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 85: South Jeolla Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034 Figure 86: Jeju Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 87: Jeju Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 88: Jeju Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 89: Jeju Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 90: Jeju Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 91: Jeju Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 92: Jeju Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 93: Jeju Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 94: Jeju Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 95: Jeju Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 96: Jeju Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 97: Jeju Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 98: Jeju Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 99: Jeju Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 100: Jeju Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 101: Jeju Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 102: Jeju Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 103: Jeju Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 104: Jeju Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 105: Jeju Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034 Figure 106: Rest of Industry Analysis and Outlook Value (US$ Million) by Gaming Type, 2024 to 2034 Figure 107: Rest of Industry Analysis and Outlook Value (US$ Million) by Facility Size, 2024 to 2034 Figure 108: Rest of Industry Analysis and Outlook Value (US$ Million) by Revenue Source, 2024 to 2034 Figure 109: Rest of Industry Analysis and Outlook Value (US$ Million) by Visitor Demographics, 2024 to 2034 Figure 110: Rest of Industry Analysis and Outlook Value (US$ Million) Analysis by Gaming Type, 2019 to 2034 Figure 111: Rest of Industry Analysis and Outlook Value Share (%) and BPS Analysis by Gaming Type, 2024 to 2034 Figure 112: Rest of Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Gaming Type, 2024 to 2034 Figure 113: Rest of Industry Analysis and Outlook Value (US$ Million) Analysis by Facility Size, 2019 to 2034 Figure 114: Rest of Industry Analysis and Outlook Value Share (%) and BPS Analysis by Facility Size, 2024 to 2034 Figure 115: Rest of Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Facility Size, 2024 to 2034 Figure 116: Rest of Industry Analysis and Outlook Value (US$ Million) Analysis by Revenue Source, 2019 to 2034 Figure 117: Rest of Industry Analysis and Outlook Value Share (%) and BPS Analysis by Revenue Source, 2024 to 2034 Figure 118: Rest of Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Revenue Source, 2024 to 2034 Figure 119: Rest of Industry Analysis and Outlook Value (US$ Million) Analysis by Visitor Demographics, 2019 to 2034 Figure 120: Rest of Industry Analysis and Outlook Value Share (%) and BPS Analysis by Visitor Demographics, 2024 to 2034 Figure 121: Rest of Industry Analysis and Outlook Y-o-Y Growth (%) Projections by Visitor Demographics, 2024 to 2034 Figure 122: Rest of Industry Analysis and Outlook Attractiveness by Gaming Type, 2024 to 2034 Figure 123: Rest of Industry Analysis and Outlook Attractiveness by Facility Size, 2024 to 2034 Figure 124: Rest of Industry Analysis and Outlook Attractiveness by Revenue Source, 2024 to 2034 Figure 125: Rest of Industry Analysis and Outlook Attractiveness by Visitor Demographics, 2024 to 2034
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